Matt

Matt

@millertone.bsky.social

Dry With A Hint Of Fruit

108 followers280 following80 posts

This chill eastern newt was just hanging out in the middle of the road. Didn’t mind my presence at all and let me move it out of harms way.

Matt reposted

Love this video, Arnoud!! It does such an amazing job of describing what the library is about.

Arnoud Traa - MPSE DFSA@arnoudtraa.eurosky.social

In between projects I always spent some time finding new ways to perform expressive sounds. I joined the Charity Crowd Source Handheld Gadgets. It was fun getting the max expression out of one device. Charity by @millertone.bsky.social Donate! frscharity.org/HandheldGadg... youtu.be/iX-el2F7lJU

The way it works is simple: you donate $50.00 or more directly to Doctors Without Borders, World Central Kitchen or The Water Project, email us the receipt and we email you a link to the library.

Matt reposted

In a few minutes I’ll be joining @millertone.bsky.social for a presentation about our work on Waking Wonderland, an immersive location-based experience using Unreal and Wwise: www.youtube.com/live/Cp6ghFb...

youtube.comWwise Up On Air | Waking Wonderland: The Intersection of Hardware and SoftwareYouTube video by Audiokinetic
Audiokinetic🔜 Sonic Days@audiokinetic.bsky.social

Next week, join us on #WwiseUpOnAir as we take a walk through the Waking Wonderland location-based experience, with Robby Duguay & Matthew Miller, exploring the use of #Wwise at the intersection of hardware and software. 👉 Save the date: hubs.ly/Q04dN4yD0 #GameAudio

Matt reposted

Bradly heard us yap endlessly. He deserves a medal. But also... He's cooking up something really cool with all the Canadian features he's been collecting. Follow him for when it drops in April!

Boo-rad Shankar@bradshankar.bsky.social

Had a great chat with Nick Counter & @mhdante.com of Toronto's @ravinestudios.ca about North Shore, a Canada-set skating exploration game. 🍁 They talked about how the influences of Nick's experiences with Canadian art & nature, fine-tuning the skating mechanics & the unique mix of coziness & horror.

Matt reposted

"Nothing in the governing statute supports the Orwellian notion that an American company may be branded a potential adversary and saboteur of the U.S. for expressing disagreement with the government,” the judge wrote.

Techmeme@techmeme.com

A US judge grants Anthropic's request for a preliminary injunction in its suit against the Trump administration over the DOD's decision to blacklist the company (Ashley Capoot/CNBC) Main Link | Techmeme Permalink

Matt reposted

NEW from me and @leahfeiger.bsky.social: ICE is in the airports as funding for TSA remains frozen. And like I said in an earlier post: if you're at the airport and seeing ICE, @wired.com wants to know. DM me here or on Signal at Vittoria 89.82 www.wired.com/story/ice-in...

wired.comICE Invades Airports Across the USAgents from ICE are being deployed to over a dozen airports around the country, including New York, Atlanta, and Chicago.

Haven’t been to the electronic parts section of the HomeHardware on College Street in ages. Makes me want to get back into synth DIY projects. #toronto

Matt reposted

VO is an investment. That choice means we opt out of other things... I think the seduction of AI is that it enables 'having it all'. But deliberate choices about what your game is (and isn't) makes the whole thing stronger! AI is a watering down. (Click on original post for the context, here)

Alex Kanaris-Sotiriou@kanaratron.bsky.social

We're looking at full VO for our next indie game, but for our last two titles we used an VO emote system to give human emotion, voiced by actors, but at a budget that was viable for us.

Matt reposted

#gameaudioGDC 2026 is a wrap. The game audio community is truly unique and means the world to me. When I decided to make the switch to games in 2022, I never expected to meet SO many incredible creatives from around the world who’d soon become dear friends, mentors, mentees, and colleagues.

Matt reposted

Today at 10:30am!

Nathan Moody@noisejockey.bsky.social

If you're at GDC next Wednesday, hop over to the Audiokinetic Space in the Sony Metreon if you'd like to hear a rare public chat with some of us at Skywalker Sound that work on games. We'll be talking about co-development between game studio and audio vendors. Should be a good time!