mod.io

mod.io

@mod.io

Enable UGC across PC & consoles with http://mod.io; the world's most trusted solution for providing official cross-platform UGC. ⚙️ #EnableCreatePlay

93 followers168 following107 posts

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Hey Chooms! Mods are coming on all platforms for @cyberpunk.net with the 2.5 update, tomorrow! Thanks to @cdprojektred.com for bringing us along for another ride in Night City.

Cyberpunk 2077@cyberpunk.net

Thought you were done with Night City? Well, Night City isn't quite done with you. Patch notes for Cyberpunk 2077’s Edgerunners 2 Update (2.5) are now available for you to ready up and review before going live on the streets tomorrow. Jack in to view the key changes: cp2077.ly/2.5_Patch_No...

Really happy to support @deepfieldgames.bsky.social in bringing cross-platform mod support to @abioticfactor.com! mod.io/g/abiotic-fa...

Abiotic Factor@abioticfactor.com

Community Update #5 Is here! In this update we’re handing you the keys to the mainframe alongside a fresh wave of facility upgrades. 🧪 Full modding support 📋 New side quest system 🌫️ New Foggy Friend 🎀 Fashion division head ties + More ⬇️⬇️ store.steampowered.com/news/app/427...

One game launch may hide another!🚉 Congratulations to our partners at Urban Games and Paradox Interactive on the launch of Transport Fever 3! More than 500 mods already available cross-platforms, and 1.5m+ downloads in less than 48 hours. Sky is the limit when you invest in modding! ✈️

Incredibly proud of the work done by @cdprojektred.com and Yigsoft bringing cross-platform mod support to @thewitcher.com using @mod.io! Time to mod your own Witcher path!

The Witcher@thewitcher.com

It’s time to return to the Continent and face the Wild Hunt once more. The Witcher 3: The Wild Hunt - Remastered is here, as a free upgrade bringing countless improvements to Geralt of Rivia’s adventure across visuals, performance, gameplay, and more!

Our blog just got coat a fresh coat of paint, and is now fully integrated in the mod.io website. It's more easily accessible, ad-free, and prettier than ever. Access our latest news, new features, case studies, changelog, and subscribe to never miss critical information from @mod.io mod.io/blog

Wrapping up another #Gamescom, marked by the presence of our partners on the biggest stage. @cdprojektred.com @ubisoft.com, Urban Games, Paradox Interactive; very grateful for their trust, and our shared love for games, modding, and the people who make it all happen.

Snowrunner continues breaking new grounds, and paving new roads; now bringing mod support to Switch 2!

Focus Entertainment@focus-entmt.com

#SnowRunner is now available on Nintendo Switch 2! ❄️ ✅ Free Upgrade for Digital Edition owners 💾Save transfer via Nintendo Account 👥 Up to 4-player co-op 🌐 Crossplay coming soon 🎮 Enhanced visuals and performance 🛠️ Modding support 📦 Year Passes and DLCs available

We're rolling out a large study about mods & UGC creators' preferences. The results will contribute to continuously improve @mod.io and help our partners understand your expectations to build better tools and opportunities for you! forms.office.com/r/k4rrHGz5ep

The survey will take you about 5 minutes to complete. If you’re interested in future opportunities with games using @mod.io; you’ll get the opportunity to share your contact information. Otherwise, the study is completely anonymous.

We’re excited to see Crosshair X from CenterPoint Gaming integrate mod.io to power their crosshair overlay sharing across all PC storefronts! 🎯 Browse the hundreds of custom crosshairs already available: mod.io/g/crosshair-x

Last week, we had the pleasure to be invited at the Ubisoft Developers Conference 2026 hosted by Massive Entertainement; for a talk with our friends from Ubisoft Mainz about official mod support for Anno 1800. Our deepest thanks to @ubisoft.com for having us as guests in such an internal event! 🩵

Next month, meet the @mod.io team at @officialgdc.bsky.social in San Fransisco. We're bringing our full range of solutions, with an emphasis on the latest: Switch 2 support, monetization solutions, account verification, file validation systems and automated moderation.

mod.io reposted

Starting off the year with DICE. If you are thinking about mods, UGC and creator economies for your games in 2026, lets meet. I’m keen to discuss UGC strategies applicable to your game, and the running start we provide studios at @mod.io

We're looking for a C++ / Unreal Software Engineer to join our Game Services team and help develop and maintain our C++ SDK and Unreal Engin plugin. Join our team in Melbourne working to develop industry-defining solutions for modding & UGC support! apply.workable.com/modio/j/C6A0...

We're looking for a Cloud Engineer (Azure/AWS) and a Senior Systems Admin to join the team at mod.io! Join us to help develop and sustain the infrastructure powering the User-Generated Content services for the game industry! More info: mod.io/careers

We're looking for a Cloud & IT Systems Engineer! You'll be responsible for building, optimizing, and maintaining our cloud and on-premises systems; ensuring high availability, scalability and performance. Role based in Melbourne, Australia. Details: apply.workable.com/modio/j/902C...