Johnny Josefsen

Johnny Josefsen

@mrbaskerville.bsky.social

A danish level and game designer, currently freelance at ShiftyEyes. Former Level Designer on Ivar Hills Core Decay. Slipgate Ironworks / 3DRealms Level designer on Felix the reaper and Rad Rodgers. Worked on Out of Words. #IndieGameDev #LevelDesign

2.3K followers937 following1.4K posts

Johnny Josefsen reposted

Ecstatica is out on Steam in an enhanced version featuring, among others, high resolution. Best ellipsoid fever dream simulator out there. #retrogaming #dosgaming

Johnny Josefsen reposted

This is so insanely cool you me! "Drelvak" is working on a first-person #mod for the original #Diablo that let's you seamlessly switch between the old & new POV This almost makes the experience more akin to Ultima Underworld or the early Elder Scrolls youtu.be/dhzCSubTDl8 #retrogaming #gaming

Johnny Josefsen reposted

Let me share some positive news for a change: Despite all the gloomy headlines today, my understanding is that there are multiple paths actively being explored that would save Arkane Lyon. Anything can happen during negotiations, but at this point I'd be surprised if the studio is shut down.

Started playing Silver Pines, didn't know much aside from it being horror and well recieved. Seems interesting and got completely sold on the game when I encountered the first item box and save spot. Seems like the real deal!

Tenebris Somnia is a cool game, the fmv is very well done and merges surprisingly well with the retro aesthetics. I like the story as well, but I feel it's being dragged down a bit by all the key item hunting, gets quite excessive.

Townfall seems nice so far. Excellent sound design that echoes Silent Hill games while also being it's own thing and very atmospheric visuals. But a little worried it's going to turn into a "In a coma after a car crash" story, hate those, but we'll see, hoping they are trying to trick me.

Johnny Josefsen reposted

Hey, a new trailer from me! Heartworm is such a special game, been so glad to be a small part of it. If you haven't checked it out yet, maybe now on console is the time

DreadXP@dreadxp.bsky.social

Heartworm is coming to consoles on October 1st! Step into a world where memories and mourning blur the lines between reality and supernatural visions in this atmospheric survival horror game from @adinolfi.bsky.social

I'm usually able to see the appeal of games that don't care for. But with Crimson Desert I just feel like I'm be in my gaslit, everything about it is so ass and yet everyone seems to be completely in love with it. I do hope I get it some day, I'd rather enjoy it than not, in paper it's my jam.

Only played the prologue so far, but man Dawnwalker is good. It's very Witcher 3, both in good and bad but the time management and removal of minimap really does a lot to shake things up.

In addition to my previous comment about Dawnwalker. Been checking some comments on Gamescom and while I wasn´t blown away, I don´t get why people are being so overly negative / apathetic. I personally thought there was a variety of games that looked very promising. Though show was very long.

Just think that most people should be able to find a game or two in the gamescom showcase, that they would find exciting, considering the variety of games shown. But I´m seeing a lot of "everything looks the same". Maybe a byproduct of it being 2 hours long, which was quite excessive.

I think it's strange that there's so much enthusiasm for Witcher 3 dlc and at the same time next week's DawnWalker is being met by a fairly muted response in comparison. Not seeing a lot of hype, despite it looking super promising.

Sinking city 2 seems cool so far. But I don't get why they bother with the save rooms, when they rely heavily on checkpoints. I wish they had designed the areas more around the save rooms. Hopefully that happens later. But everything else is neat.

It sucks that they are stopping physical ps games, i like to have the option. But i also stopped buying physical a while back and have been replacing my physical copies with digital copies, because i half expected a future console to lack the disc drive. Felt it was more future proof, for now.

I only have true nostalgia for one game: Hocus Pocus by Apogee. And it sucks ass, I don't want anything to do with it, but it does give me a nice warm fuzzy feeling if I look at it from a distance.