Jake Shirley

Jake Shirley

@navi.tespia.org

Hey! Listen! Developer on Minecraft at Mojang Studios. Bedrock API Lead (Scripting, etc.) ign: `dark ?navi` https://github.com/JakeShirley

135 followers5 following9 posts

Jake Shirley reposted

How does ROLLBACK NETCODE work, why is it so difficult to program, and why is it the gold standard for fighting games? A whirlwind tour of different solutions #pixelart #gamedev #AnimationVERSUS The setup: you have a video game with couch co-op and want to add online multiplayer. Easy, right...? 馃У

As the year draws to a close and the world fills with the warmth of festive gatherings and joyful celebrations, let us take a moment to reflect on a value that unites us all: Spaces over tabs! Here鈥檚 to a season of harmony, laughter, and perfectly aligned code!

There is probably a direct correlation between time of day and number of typos in a code base. Of course they are then copy/pasted everywhere before someone notices which means they will likely live on forever!

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