game.watch.impress.co.jp/docs/intervi... "While the act of creation is inherently satisfying, there’s a danger: one might find satisfaction in the labor itself and mistakenly believe that a high-quality piece of work has been created" - Shigeru Miyamoto #gamedev
nibblebit
nibblebit
@nibblebit.bsky.social
sometimes makes #IndieGames | dad | https://nibble.blog/
20 followers176 following29 posts
game.watch.impress.co.jp/docs/intervi... "While the act of creation is inherently satisfying, there’s a danger: one might find satisfaction in the labor itself and mistakenly believe that a high-quality piece of work has been created" - Shigeru Miyamoto #gamedev
After a short experiment with a local LLM, I’ve switched glassbead.games back to its original NLP approach. #AIFree! And I just added Bluesky leaderboards! #IndieGame #WordGame #DailyPuzzle #GameDev #BlueskyGames
nibble.blog/posts/tilese... Generating elevqted #pixelart tilesets for Tiled. Great way to learn some bare-bones tools for #indie #gamedev
Keeping up with minimal #gamedev Generated an entire 4 terrain biome tilemap with just 4 #sprites using #make and @imagemagick.org yasendinkov.com/posts/tilese...
I'm surprised this still isn't provided out of the box. So, I spent a few evenings making a two part series on how to fully automate continous vaulted backups for #azure storage accounts #cloud #data #automation
I've heard this problem multiple times from colleagues that would like to blanket backup all containers in a storage account, but have to appoint them individually. We don't do this every day, so I spent the weekend on a decent work-around 😄 #azure #cloud #backup yasendinkov.com/posts/azure_...
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