Lune Snowtail

Lune Snowtail

@nimbat.kemono.art

VRC avatar creator and aspiring indie game dev, i stream on twitch most of my work at twitch

915 followers125 following116 posts

first stable version of the terrain generation running smoothly on a rog ally with steamOS, ill plug multiplayer back into this thing and hopefully release a new test build at itch io

After a few weeks of thinking and trying many approaches i finally was able to do procedural terrain quickly without staggering the main thread to keep frame rate consistent, tested in a steamdeck, terrain is marching cubes for now but it generates mesh and bake it for collisions. Im happy

why does youtube keeps showing only the same thing over and over? it is getting very frustrating, same songs, same games, same creators, nothing new happens anymore, AI algorithm is horrible, also in the case you click on something different it now starts showing you only that thing, its horrible

Vrchat keeps finding ways to segregate people, if you want to play without restrictions now you need to pay 100+ usd a year, scan your face and now hire an artist to optimize your avatars. This was unthinkable a couple years ago.

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And before anyone complains, i always target my stuff good - medium and when i join big instances i just have shield settings on and manually show people i am interacting with, hide them again when i change group and repeat.

Vrchat keeps finding ways to segregate people, if you want to play without restrictions now you need to pay 100+ usd a year, scan your face and now hire an artist to optimize your avatars. This was unthinkable a couple years ago.

If limiting max avatars would give the instance a larger capacity everyone would understand that its a technical limit for the current technology, however the fact that you cant show your friends while privileged users can still use very poor avatars makes this a mechanic around segregation.

Playing with terrain generation for kemono gaiden project, managed to generate my first cave yay, biggest challenge will be to make procedural worlds fun and worth to explore and making geometry generation efficient and fast, hope i can nail it.

It is just a matter of time for a website to appear for nsfw artist that only works with crypto and i think that is fucking horrible. You all should be spamming mastercard and visa, im sure suscribestar is aware they are destroying their own website, im sure they tried to fight back and lost.

currently updating all the systems to multiplayer using mirror, this framework is hecking powerful, also implementing a minecraft like AI system for mobs with brain, sensors and actions. #gamedev #indiedev #furrydev

Lune Snowtail reposted

Pressure VRchat now, they also use Persona. Vrchat uses persona. Vrchat uses persona. Persona is backed by Peter Thiel. Peter Thiel is pushing for a surveillance state in the US and appears in the Epstein files hundreds of times.

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always wanted to make a "furry zelda" and wanted to start something before 2025 ended, have been working on this every friday since november, while i have not worked on this as much as i wanted i like how it is going with the little time it has, every friday i stream this on twitch.

Lune Snowtail reposted

"Konan and Avery relax during the Christmas festivities." Merry Christmas / Happy Holidays to everyone and thank you for being here during 2025. I wish you all the best on the coming 2026. #furryart #Christmas #xmas

Kemono Kanto Vul DX update is finally out. -reworked face -facetracking blendshapes (ARKit, requires setup) -mmd blendshapes -body constrains (butt and twist bones) -optimized variations for mobile 15k polys, medium rating for android and ios thanks for your support!