[null band games]

[null band games]

@nullband.games

We make indie video games, like the roguelike deckbuilder The Patchwork Ship. https://nullband.games/

133 followers130 following101 posts

[null band games] reposted

This weekend’s #ROCGameFest was amazing! Thank you to all the exhibitors who showed off your games, all the attendees who packed the RIT SHED, our food truck friends from Roll’n Deep, and the RGF committee who put it all together! We can’t wait to celebrate ROCGameFest’s 10th anniversary in 2027!

Good news keeps coming from @makerfaireroc.bsky.social : "We are excited to inform you that your proposal for Maker Faire, The Patchwork Ship, Maker ID # [1760], has been accepted. Congratulations, we are delighted to have you participate in this year's Maker Faire Rochester!" Can't wait!

[null band games]@nullband.games

The Patchwork Ship, my #indiedev #Godot #roguelike #deckbuilder was selected to present at the 2026 @rocgamefest.bsky.social and @1upstate.bsky.social game festivals! Get your tickets today and come playtest in person! store.steampowered.com/app/4466060/...

I've been iterating on the visuals of The Patchwork Ship, starting with a blocky cigar, then a mess of pixels, and its current form. Procedurally generating ships and maps for a #roguelike #deckbuilder #indiedev #indiegame can be both gnarly and rewarding!

Continuing to experiment with procedural generation in my #godot #roguelike #deckbuilder, and I'm quite happy that the design of the logo finally reinforces the main idea of the game. I'm overdue for a write-up; I'll describe how I'm doing this.

Doing a usability pass on my #godot #roguelike #deckbuilder cards - larger size, clearer rendering, clearer costs, icons for categories (accessibility), upfront descriptions. Progress!

I'm excited to announce I'll be exhibiting my #Godot #roguelike #deckbuilder at the @lakegeorgegameexpo.com on July 26, 2026! I've been preparing for the vertical slice and addressing early feedback, so the takeaways can focus on improving the game, not just fixing known bugs.

nullband.gamesChallenging AssumptionsI’ve been busy on the path towards a vertical slice because Null Band Games will be exhibiting the game at the Lake George Games Expo on Sunday, July 26, 2026, at the Fort William Henry Conference Cen...

This is one of the experiences that led me to make my own games; it feels great to release this.

[null]@null.band

I'm very happy to announce that I am an artist on @subvert.fm , a co-op music platform that just launched! I have published my latest release exclusively on the platform, a #soundtrack to @doomlaser.bsky.social 's #indiegame #fps GUN FLESH - check it out at www.subvert.fm/null-band/gu...

[null band games] reposted

This week, I've added a new evade mechanic, sticky controller targeting, multiple opponents, and a scalable data foundation. Also, a fix for a sneaky CI issue for silent GUT failures. I'm getting closer to a vertical slice! #godot #roguelike #deckbuilder nullband.games/posts/2026-0...