Pale Hand Horror

Pale Hand Horror

@palehand.bsky.social

Game Developer| #1bit enthusiast | #pixelartist | https://fearthedarkgame.tumblr.com | http://twitch.tv/absolute_8

1.6K followers268 following112 posts

You can’t approach creative work with the same mindset you approach work you don’t want to do. We’re never taught how to work out of true love of our craft. It should feel like summer vacation even if it’s difficult, time consuming, or even painful. Creative work is not wage slaving.

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I have excelled at forcing myself to do plenty of β€œreal” work of which I was not respected, appreciated, or properly compensated for doing. Even in terms of currency, my true work should pay dozen times more than I’ve received for wage slaving.

You can’t approach creative work with the same mindset you approach work you don’t want to do. We’re never taught how to work out of true love of our craft. It should feel like summer vacation even if it’s difficult, time consuming, or even painful. Creative work is not wage slaving.

This is the only work I’ve ever encountered where brute force feels like a personal betrayal. That betrayal in turn makes it impossible to focus - fearing the need to find β€œreal” work. β€œReal” work which you can force yourself to do.

Unfortunately, for all the denizens of the deep, he lives in a pineapple under the sea - an undead scourge of the depths. #pixelart #horror #1bit To quote the great poet, LL Cool J: "Don't call it a comeback, I been here for years I'm rockin' my peers, puttin' suckers in fear"

Lookit, I've been busy. This isn't a departure from pixel art or my established projects, btw. Just an evolution of my creative range. Gotta keep things fresh to keep the fire going πŸ”₯

3 things: 1. I'm factoring my use of limited palettes into my concept art. 2. I'm thinking of keeping characters flat shaded, but I'm undecided. 3. May experiment with graphic novel format. Opinions?

The practical application of reason is contextual. To have a lantern in a dark house full of loving people is a godsend, but to have a flashlight in a dark cave of raving cannibals, is an open invitation for harm despite only lighting one's own way.

I’m sure many of you need to hear it, so here it is: Your followers and mutuals are not judging you, we’re just happy you continue to be. If you share something with us when you visit, we are grateful, but take all the time you need β˜•οΈ 🀍

Every morning I flip a decorative copper coin with a different message engraved on either side: β€œRemember to live” or β€œRemember you must die” My heart rushes no matter which message I receive for the day. I couldn’t tell you which is more frightening.

Goals are vehicles of change. If you fear change, the pursuit of a goal in itself will cause you discomfort -- even when your actions are proceeding positively and unimpeded toward your goal purpose.

Pale Hand Horror reposted

πŸ«€ the darkwebSTREAMER dev log stream is finished but you can access the VOD here: www.youtube.com/watch?v=GgC5... today we talked about - how to generate an infinite internet - unique approaches to NPCs + language/narrative generation - PHILOSOPHY - lots more! #gamedev #games #indiedev #horrorgame

youtube.comEP 3: darkwebSTREAMER dev livestream - CREATING THE WORLD'S FIRST PROCEDURALLY GENERATED INTERNETYouTube video by darkwebSTREAMER
.chantal//RYAN@thoughtrise.bsky.social

πŸ‘ πŸ”ͺ wanna come hang with me? i'll be throwing up my livestream in 5 minutes for you naughty little fellows come chat nerd stuff. darkwebSTREAMER. how we're creating the worlds first infinite generated internet. normal things link: www.youtube.com/watch?v=GgC5... #games #gamedev #horrorgame

81 frames and counting πŸ˜©πŸ’¦ #pixelart #gamedev Every time I approach this animation to work on it, it feels like an overwhelming undertaking. But then, I start working on a simple parts and it begins to form further.

Pale Hand Horror reposted

a bunch of people have asked me, why don't we release a demo for darkwebSTREAMER? the reason we haven't is that i'll only release a demo that *i* personally would play and say, "i must buy this" i'll know we're demo-ready when i'm confident that's the state the game is in soon enough :) #gamedev

Pale Hand Horror reposted

I used to do a bit of art away from game dev a few years back, and it got me a lot of traction. But in the end, it really depressed me when I'd post game dev stuff and not get as much of a big response that the art did.

After years of cold showers I have figured out the sensation of anxiety. It is the natural impulse to pause in anticipation of a revelation that could cause potential discomfort. The acknowledgment that there is no need for pause takes practice, but it definitely helps. Hopefully this helps πŸ‘πŸ½

Much anticipation is generated from imagination. And that anticipation in turn generates the sensation of anxiety. The moment you take the time out to be present in the moment and realize it’s all in your head, the sensation fades and you’ve conquered anxiety as a result.