Paper Rogue
Paper Rogue
@paperrogue.bsky.social
I'm making a first-person roguelike RPG with a physical dice system at its core. Wishlist on Steam: http://store.steampowered.com/app/4298130?utm_source=bsky
446 followers87 following186 posts
I want to say a huge thank you to everyone for the kind words and support โค๏ธ And I'm sorry I can't reply to every comment personally - there are just too many! You are amazing! P.S. And yes, there are five words, not four.
Devs are terrified to post their games because someone will show up and go "looks like a shit game." Years of work killed in 4 words. But you know what helps me? The thing my 4yo son always says when he's upset: ok, I don't care. #indiegame #indiedev #roguelike #indiegames #rpg #dungeoncrawler
I built my goblins to react to sounds. Let's throw something into an empty corridor. The enemies are slurping and grumbling like: what was that? Guys. It was a bottle. Calm down. It really works! Is Paper Rogue an immersive sim now? Wishlist on Steam, link in bio #indiegames #gamedev #roguelike #rpg
I reworked the opening of Paper Rogue: if you open doors fast enough, you'll meet your first monster in 40 seconds. Ready for a demo? So am I. Just 3 jobs standing between me and a launch date ๐คฃ At least the game moves faster than I do now #roguelike #indiedev #dungeoncrawler #gamedev #indiegames
The enemies of Paper Rogue, ranked by how annoying they are. Mouse โ annoying but fair. Goblin โ thinks he's tough. Goblin with a sling โ ruins everything from a safe distance. Giant Mushroom โ doesn't think much but still kills you. Which one is your least favourite? #indiegames #roguelike #rpg
A volunteer at FรS Games Summit picked up my game and made it to level 3, further than anyone else at the festival! Here are 55 seconds of Paper Rogue. Thank you, Kiaran. This is why we make indie games. @ardan-ie.bsky.social @imirt.bsky.social #indiegames #roguelike #rpg #dungeoncrawler #indiedev
Most indie devs are terrified of showing bugs. I just posted a video where hundreds of keys fly into a mushroom monster's face, deal zero damage, and he kills us anyway. I have a theory: people don't share perfect gameplay. They share the moment everything went wrong. Demo ships in April. #indiegame