The @nuxt.com MCP Servers are great, but I found that forcing #ClaudeCode to use them was really hit or miss, especially as the context window filled up. I've been working on these Claude Code skills and rules for a bit. Enjoy! github.com/Patrity/nuxt...
Patrity
Patrity
@patrity.com
I'm a full stack developer specializing in web. I write overcomplicated code for my overscoped projects. Sometimes I post about my wins and more often, my fails.
27 followers15 following43 posts
Game development has been a fun, humbling, exciting, challenging, stressful experience! I've been working on my #pixelart 2D game in a slightly different way lately.. More screenshots to come, but I wrote about it here: dev.to/patrity/i-sp... #gamedevelopment #gamedev #indiedev #indiegame
When I saw the trend a few weeks/months ago of people asking for personal feedback on #OpenAI's #ChatGPT, I got a little jealous because I don't use it much, but now that @anthropic.com added memory to #Claude I tried it out and wow... gist.github.com/Patrity/882a...
UI Overhaul Underway! I was tired of grayscale boxes😅 @godotengine.org UI system is fairly easy to work with, although I'm definitely missing web development and tailwind right about now😭 I am pretty happy with the way this screen turned out though! #gamedev #indiedev #PixelArt #GameDevelopment
Gotta share lightning too! Rain, Clouds, Lightning, and snow all done with @godotengine.org shaders!
Im going to keep celebrating the small wins🎉 Update on my @godotengine.org + @kotlinlang.org + @nuxt.com game.. Server side map loading & collision done! Client side map loading and tile animation done! #gamedev #webdev #indiegames
I spent the weekend playing with @godotengine.org and it's definitely come a long way since I gave it a shot last! GD Script is simple to use and the node system is easy to pick up! #gamedev #2dart #godot #indiedev
I love what Bluesky is and what it means for social media, but it's hard to start fresh. @danielroe.dev is single handedly keeping my engagement high enough to keep trying! 😭❤️
Had to change gears this weekend and put the Game Dev sidequest on hold to transition my AI platform's backend to be more scalable and robust. @nuxt.com's nitro backend could easily handle the workload im sure, but due to edge deployment, I needed to transition... Almost ready to deploy! #webdev
My @nuxt.com / @phaser.io / @supabase.com project is coming along well😅 - Player acnts with multiple chars - Server-side movement validation - Database storage of character data - In-game chat - Character customization with sprite layering Its been a fun and challenging project so far! #gamedev
My adventure this weekend with #AmazonDevQCLI may have inspired me a bit.. - Basic @nuxt.com app with @supabase.com and Nuxt UI - @kotlinlang.org backend using ktor for websockets to support multiplayer, validating the supabase JWT. - PhaserJS game library with assets from @finalbossblues.itch.io
Spent the weekend building a roguelike game with Amazon Q's AI assistant. Started with "make game pls", ended with working combat, upgrades, and... a pile of code I barely recognized 😅 The future is almost here (emphasis on almost) Read the full journey: techhivelabs.net/blog/q-rogue... #AmazonQCLI
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