Piccana ๐ŸŸ 

Piccana ๐ŸŸ 

@piccana.net

Cities: Skylines 2 content creator focusing on detailed builds and infrastructure. YT: youtube.com/@piccana_ Twitch: twitch.tv/piccana_ Patreon: patreon.com/c/Piccana Website: piccana.net

229 followers129 following121 posts

When your friend messages you to say they have a spare ticket to the title decider, but it's only 40 mins before kick off, and you gotta pick it up, then get to the game. #celticfc

Piccana ๐ŸŸ  reposted

I finally released the thing! Check out my first asset for #CitiesSkylines II: Gold Street Metro Station. This modern two-platform subway station is inspired by Old Street tube and has been genericised to fit into a broader range of cities. Get it on PDX Mods: mods.paradoxplaza.com/mods/141059/...

Struggle to get started on a new map? Problems with your traffic? Can't follow through on a build? This might help. In this video I share how I pre-plan the city districts and transit before breaking ground on the map. Check it out here --> youtu.be/Xk4TrxonAJw #citiesskylines #citiesskylines2

Piccana ๐ŸŸ  reposted

yenyang has announced heโ€™s taking over maintenance of Move It and will expand its features in due course, following on from Quboid stepping back from modding. Thereโ€™s an open request for translators to help with localisation. If this is you, join our Discord and find the Move It thread in #mods-wip

discord.ggJoin the Cities: Skylines Modding Discord Server!The leading community for modding and asset creation in Cities: Skylines and Cities: Skylines II. If you create or use mods, this is your server. | 16561 members

This super compact interchange features a 2 level, free flowing design. So no crossing traffic, no weaving traffic and no complicated stacking of crossover roads. #citiesskylines2

The good news is that itโ€™s an easy one. You can absolutely build this yourself and youโ€™ll only need 1 mod (but a couple more will make it look better).

When weโ€™re done, weโ€™ll see how it runs, but weโ€™ll also do a little comparison on sizes to see how it stacks up against some of the other interchanges weโ€™ve covered on the channel. Check it out here youtu.be/R4911pElO68

youtu.beThis Might be The ONLY INTERCHANGE You Ever NeedSUPPORT THE CHANNEL - ๐Ÿงก https://www.patreon.com/Piccana ๐ŸงกToday, weโ€™re making the Spiral Ring Interchange, designed and patented by Gilead Meroz and Yaron T...

The Magarigawa Club in Japan claims to be a world class, private driving club like no other on the planet. Not only are the facilities in this private circuit at an elite level, but the fact that itโ€™s been carved out of a freaking mountain creates the most stunning backdrop for a build.

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So, hereโ€™s the plan of action - sort out track placement and layout. Make it functional โ€“ we gotta get those cars go whizzing round. Carefully select assets to create bespoke buildings. Utilise some new and updated mods. Detail it up.

But, more than anything else, and it might seem minor, but it really bugged me from the dream F1 track build, I want to create proper racing lines on the track, something thatโ€™s never been done before in Cities Skylines 2. Check out the video here youtu.be/rXzwAldj5k8

youtu.beI Built the Worldโ€™s Most Elite Private Circuit in cities skylines 2SUPPORT THE CHANNEL - ๐Ÿงก https://www.patreon.com/Piccana ๐ŸงกThe Magarigawa Club in Japan claims to be a world class, private driving club like no other on the...

The Magarigawa Club in Japan claims to be a world class, private driving club like no other on the planet. Not only are the facilities in this private circuit at an elite level, but the fact that itโ€™s been carved out of a freaking mountain creates the most stunning backdrop for a build.

I want to create and share inspirational builds with you, and this checks every box. Itโ€™s spectacular, itโ€™s challenging to build, it has the potential to be a real iconic build, and hopefully we can all learn some new things as we go through the build together.

Most of us aspiring city builders want one thing - to build more realistic looking cities. We all want those cities that ebb and flow seamlessly from street to street, neighborhood to neighborhood, giving us that authentic feel to the city that we crave in our builds. 1/5 #citiesskylines2

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So to resolve that, the concept we will be using today, is the principle of mixed land use. It will provide us with a diverse neighborhood, focused on integrating various land uses like residential, commercial, recreational and even transport and industry. 4/5

When done correctly, (and Iโ€™m going to break it all down for you and show you a comprehensive full build at the end) youโ€™ll be able to blend all of these individual uses together resulting in a dynamic, realistic and cohesive district. Watch the video here --> youtu.be/jDAGSJDNOKQ #citybuilder 5/5

youtu.beThe Urban Design Principle that Makes Your City Feel RealSUPPORT THE CHANNEL - ๐Ÿงก https://www.patreon.com/Piccana ๐ŸงกMost of us aspiring city builders want one thing, to build more REALISTIC LOOKING CITIES.We all wa...

Most of us aspiring city builders want one thing - to build more realistic looking cities. We all want those cities that ebb and flow seamlessly from street to street, neighborhood to neighborhood, giving us that authentic feel to the city that we crave in our builds. 1/5 #citiesskylines2

But, even with the greatest efforts and attention to detail, if the asset choice, visuals or scaling donโ€™t add up, it doesnโ€™t matter how functional the build is, it just wonโ€™t look finished. 2/5

Iโ€™ve built areas with a variety of uses in the past, but the mix felt awkward and if Iโ€™m being honest, it felt kinda forced. It ended up feeling like two completely different neighborhoods that really didnโ€™t belong together. 3/5