Martin Piliar
Martin Piliar
@piliar.me
🎮 Senior Unity Developer at ChargedMonkey 🍪 Ex co-founder of Mad Cookies Studio 😅 Somehow became the funny guy at standups 🖊️ Portfolio → piliar.me
114 followers43 following118 posts
Martin Piliar reposted
🚨 HeistGeist releases on Nintendo Switch tomorrow! 🚨 A story-focused cyberpunk RPG about the fallout of that one last heist gone terribly wrong. And you can even grab it with a pre-order/launch discount! www.nintendo.com/us/store/pro... #indiegames
Martin Piliar reposted
Martin Piliar reposted
Ever get that blank stare during standup when someone asks what you worked on yesterday? 👀 I built a smart Obsidian template to solve this. Just released it on GitHub! I wrote a detailed blog post about why and how I built it: piliar.me/blog/smart-d...
Grab the full template here: github.com/martin-pilia... Feel free to use it, fork it, or make it better! 🚀
Working with React Native on Windows? Those path length limitations in monorepos can be tricky 🤔 Just published a guide on how to fix it with symlinks (saved me hours of debugging!) piliar.me/blog/taming-... PS: Using this in a new project - more soon 👀
Martin Piliar reposted
HeistGeist, the cyberpunk RPG set in a futuristic version of our hometown, launched on Steam three months ago today. It still feels surreal that our small team managed to pull this off the way we did. Thanks to everyone who played the game! If you haven't yet: s.team/a/1982940 #indiegame #indiedev
It's been almost a day since Reanimated 4 beta dropped. Where are all the super early adopters with their fancy animations??? 👀 www.youtube.com/watch?v=e8et...
Here's their announcement post if you wanna check it out 👇 blog.swmansion.com/reanimated-4...
Decided it's time to cleanse my podcast feed of political hot takes. Need some solid tech/dev/design podcasts in my life instead. Any recommendations? Already listening to @syntax.fm, but that’s about it.
The more I see these cool things, the more I'm convinced I need to drop everything and finally play with RN Skia 😅
Can it be done in React Native, yes! At WWDC 2024, Apple added a new API for creating custom UI effects using Metal shaders. I wanted to see if you could do the same with React Native. With react-native-skia, you can! Left is the Apple demo, right is skia on react-native-macos 😃
So, this app has been my pet project for a few months now (super part-time). Already got a domain, so things are getting serious™️ (hopefully this one won't end up in the domain cemetery) Excited to share that it's starting to look presentable! Might start documenting the journey with #buildinpublic
Alright, the vibe of this is 👌 After all of these remakes, remasters and sequel stuff - this is a nice surprise. Has Naughty Dog ever made a sci-fi game? I don’t remember anything like that. youtu.be/o7TVPoxwi74
Official docs for the curious minds: git-scm.com/book/be/v2/G... Any other "wait, git can do THAT?" you know about?
Martin Piliar reposted
Astro 🤝 Google IDX Google has pledged $10,000 each month to help us push the web forward. Donations like this help us foster an ever-growing open source community. Thanks for the support! astro.build/blog/idx-off...
Homemade IKEA meatballs 🍽️ Recipe by Joshua Weissman www.joshuaweissman.com/post/ikea-sw...
Why is it so fun to work on tools instead of what I should be doing?🤔 Anyway… Just released Minimal Unity Build Tool v1.1.0 with plugin support for custom pre/post build actions. Enjoy!🚀Btw. It's completely free, open-source, MIT license. github.com/martin-pilia...
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