GUILDMAKER

GUILDMAKER

@playguildmaker.bsky.social

⚔ Build your warriors a place to call home. #indiegame Wishlist GUILDMAKER on Steam: https://store.steampowered.com/app/4553950/GUILDMAKER/

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New UI updates focused on the Builder part of the game + added new effects, icons, and animation. Also did a huge overhaul of some stuff that should make development a lot faster. Too bad I can’t make recordings of those. Got more coming soon, have a great weekend everyone! #indiegames #gamedev

It's one of those days when I actually get to update the Steam page. There's been a good amount of progress so it was time. Still got a few more things I need to add but I need to get back to working on gameplay now, so maybe next week? Anyways do check out Guildmaker on Steam #indiegames #gamedev

I like the idea of being able to see your adventurers get to work. They shouldn't just despawn out of the area when they accept quests. In a working guild, you'll often see adventurers gather materials, prepare, and slay monsters, all within your guild. #indiegames #gamedev

Been busy working on Guildmaker's QUESTS AND REWARDS system. I've been spending a lot of time and effort on this part. Can't wait for you all to experience it whole but I'll be showcasing features little by little over the coming weeks. Thanks all for the support. More soon! #indiegames #gamedev

I'm working on a nice progression for the item shops. The stronger your guild, the better traders you attract and the higher quality the items they sell. e.g. Early-game traders come to sell early-game swords and shields while late game traders may sell higher-end steel gear. #indiegames #gamedev

Sometimes just thinking about what UI design works with what is already a lot of work. But more technical stuff coming soon so here's an update to support those. We'll iron out the rest over user feedback, but until then I'll be working on what looks and feels right. #indiegames #gamedev

A demo is in the works for Guildmaker. Got more coming on player experience and many features I haven't even got to showcase yet. If this is the first time you're seeing this game then I hope you like what you see. It's got a Steam page so be sure to check it out! Thanks all! #indiegames #gamedev

I try to capture the vibes of the MMOs I used to play back then. How everyone gathers at hubs within the world yet each have different reasons for being there. There communities are built, and to the friends I've made in those servers that have since shut down, I miss you all. #indiegames #gamedev

A feature I've been working on are returning adventurers throughout your playthrough. They do things outside your guild and thus may return in different gear, with different stats, and even belong to a new faction. Clip below shows an unaffiliated adventurer change overtime: #indiegames #gamedev

At night your guild will get visitors from more nefarious factions in the valley, such as the thieves' and assassins' guilds, and various bandit groups. Your response will be up to you, but aligning with these types will alienate you from more lawful factions. #indiegames #gamedev

Supporting multiple floors and elevation was such an important detail that if I hadn't been able to make your adventurers climb up stairs, the game would not be made at all. It was crucial that players were able to create buildings of many sizes, floors, sections, bridges, etc #indiegames #gamedev

I'm working on a "population boom" system that lets the game spawn adventurer types at certain states: send out "Rangers needed" notices and more rangers spawn, sell spellbooks to get mages, etc. It's a work-in-progress, and during testing I also get to see stuff like this: #indiegames #gamedev

I’ve built my subjects a little arena to test and debug Guildmaker’s combat. More work to do, but I’ll be experimenting away at target acquisition, switching, retreat, and other combat logic. Also not pictured are mage spells, area-of-effect attacks, and buffs. Coming soon though! #indiegames

Small detail but adventurers have the same access to merchants and their items as much as you do. Therefore whatever you can buy from others, they can too. Clip below shows two warriors gearing up for their quests. They buy new armour and equip them:

Guildmaker's next milestone is a Steam Demo, so there's lots of work happening right now. First, here's a quick UI update. Soon you'll be able to transfer between player inventories, and even reward items to your guilders! Thanks to all following so far, more coming soon!

Recruit merchants into your guild to sell your inventory! Members and visitors of your guild will purchase sold items essential for their adventures. Make sure to stock up on in-demand items such as weapons, food, and potions! #gaming #indiegames #simulationgame

⚖ Build market stalls around your guild to attract merchants! They will sell your guilders items for their adventures, such as weapons, armour, and potions. As the guildmaster you are also able to trade for various items essential for growing your guild. #gaming #indiegames

If you're looking for certain goods, you won't have to look too deep! Market stalls visually reveal what item type its occupying merchant is selling. Look for weapons, potions, foods, etc. before you even talk to them! #gaming #cozygames #simulationgame

🚨 Very important update: Training dummies now WOBBLE when hit. That is all. In other news I'm in the process of implementing configurable spawn conditions at runtime. Soon you'll be able to send out recruitment notices to certain adventurers around the world. #gaming #gamedev #indiegames

Caution ⚠️ Reports of bandits prowling the valley! Protect your guild: recruit strong warriors and issue quests to clear nearby areas of threats! #gaming #indiegames #indiegame #basebuilding #tycoon

Some UI redesigns underway! Decided to do away with the minimalist GUI design language I've grown too fond of, as someone from web dev. I am making a game after all, and games are supposed to be fun. It only makes sense the UI reflects that! #gaming #indiegames #indiegame #basebuilding #tycoon

Going to be working a little on this day/night ambience today + more stuff this week! Stay tuned for more of GUILDMAKER's exciting features: Quests and combat! #gaming #basebuilding #tycoon #indiegames

Build your warriors a place to call home! Craft, trade, quest, and manage a faction of warriors, traders, and mages. GUILDMAKER puts you in the role of a guildmaster responsible for restoring an old guild to its former glory. #gaming #basebuilding #tycoon

Programming agents more productive than myself - One way to keep your guild self-sustaining is to invest in, and grow your own crops. This way you have more control over production and your needs are not tied to the markets! #gaming #basebuilding #tycoon

Introducing the Armourer vocation! Notes - Armourers benefit from the Arms (ARM) and Strength (STR) attributes. - “Influence” being the relationship between two factions. Improve this by engaging in trades with others. #indiegame #managementgame #basebuilding

🪓 Harvester is one of the many possible occupations you can assign to an active guilder. They help the guild grow by harvesting essential materials for crafting, building, and trade! Other guilder jobs you’d like to see? Let me know! #indiegames #gaming #indiegame

Run your own adventure guild in GUILDMAKER 🌱 Recruit guilders, each with their own traits, skills, and relationships 🔨 Build your base 💰 Offer goods and services to travellers ⚖️ Send guilders out on quests, errands, and trades ⚔️ Create or destroy alliances Follow to see development! #PitchYaGame

💬 Listen in on your guilders! Background chatter reveal hints and insights to certain world events and your guilders’ wellbeing. For instance, travellers may comment on an ambush nearby. Check your local quest boards for bounties and be careful sending guilders down there! #indiegame #indiegames

🌓 The day/night cycle matters a lot in GUILDMAKER. Training, crafting, merchants, and other amenities are more popular during the day while food and beds have more demand at night. Plan ahead for sudden influx of travellers to keep your guild reputation up!

Run your own adventure guild with GUILDMAKER 🌱 Recruit guilders, each with their own traits, skills, and relationships 🔨 Build your base 💰 Offer goods and services to travellers ⚖️ Send guilders out on quests, errands, and trades ⚔️ Create or destroy alliances Steam page coming soon! Follow for more

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