Riez

Riez

@riekay.itch.io

I love games, fonts, and music — so I make my own UwU itsjustletters.de riekay.itch.io

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I figured out how to add shape keys in Blender and now I can animate her face. I’m excited! I’m also happy that it is relatively easy to import shape keys into Godot. #gamedev #blender

i changed the download process for trial fonts on my font shop. you can download the trial font of mikumiku text and italic now with one click. itsjustletters.de/mikumiku/

itsjustletters.deMikuMiku — Typeface — It’s just Letters“Seeboh_v2” is an Bodoni-like antiqua variant display font, but without serifs. It features high contrasts and expressive ball-terminals.
Riez@riekay.itch.io

This is the display version for large headlines. I’m developing a version that can be used for body text right now. I used it in “Slices of Life” and am really in love with the font right now. There is even an italic version in the making. Send me a line if you want to use it as well.

some of my friends encouraged me to be more forthcoming what to expect of this game. it is a personal reflection on being a closeted trans kid of divorced parents. it seems to connect really well with folks of a similar background.

Riez@riekay.itch.io

Are you telling me there is a new game by Henni? — Indeed, there is! It is in 3D and you can even control the camera this time!!! You can download the game for free on riekay.itch.io/slices-of-life #godot #indiegames #trans #walkingsim

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i think it is one of those games that makes you calm down, and reflect, without you feeling worse afterwards. it was how i felt when i finished writing. and, it seems players have a similar experience.

i’m planning to release chapter two at the end of the yuri game jam. and if everything goes according to plan, you can enjoy both chapters with voice acting then ^^

some of my friends encouraged me to be more forthcoming what to expect of this game. it is a personal reflection on being a closeted trans kid of divorced parents. it seems to connect really well with folks of a similar background.

Riez@riekay.itch.io

Are you telling me there is a new game by Henni? — Indeed, there is! It is in 3D and you can even control the camera this time!!! You can download the game for free on riekay.itch.io/slices-of-life #godot #indiegames #trans #walkingsim

during live play tests i had people commenting on sentences, and the story seemingly anticipated their remarks and answered accordingly. it also seems to be a safe space to engage with one’s own past, as the story also provides “aftercare.”

We have a foot IK now. It is still very rough, but we are getting there ^_^ #gamedev #godot

Working on the mechanics for the second chapter of “Slices of Life.” The next chapter will have dialog, and portraits. It’s another first time for me. I never had 2D art of mine in a game at all. #gamedev #godot #diisis

Also, please ignore that the walking animation is a bit broken. I had to redo the skeleton and haven’t merged the meshes yet ^^

Also: I finally released “MikuMiku Text.” This font has less contrast than the display version and i dialed it back on the pronounced terminals. It works well in body text, while still retaining a unique and quirky look. itsjustletters.de/mikumiku/

I did some updates to my font shop. For free fonts and trials you don’t need to go through the booking process. You can just download them. This means you don’t have to type your address anymore (which is only relevant for invoices). I also reduced the prices for several of the font weights ^_^

This change means less data collected. It also means I don’t get notified if someone downloaded my trial/free fonts. It was always nice knowing someone was interested in them. So, if you want to bring some joy to a type designer send me message when you tried and liked my fonts ^_^

This is the display version for large headlines. I’m developing a version that can be used for body text right now. I used it in “Slices of Life” and am really in love with the font right now. There is even an italic version in the making. Send me a line if you want to use it as well.

Riez@riekay.itch.io

My font ”MikuMiku” is featured in today’s Typodarium.

I also noticed that the quote from »World is mine« can be read very dommy as well. In the song it is meant bratty >.<

Yes, you can display FPS in game. Yes, they is comically large. Yes, the font looks really dope. Yes, I made it myself. And yes, you can zoom in and get some distance blur. #gamedev #godot

Just a walk in the park ^_^ I’m at a frustrating part of the development. Fine-tuning animations and implementing the programming side of the game. I want to go back to making pretty still-images and play around with lighting >,< But, I’m happy how it is coming along UwU #gamedev #godot

I’ve added some foliage to my project. I’m surprised how good the fern came out, considering source image for the texture. (I also struggled about a week with adjusting the foliage shader to my needs >.<)

a dither diorama – with surprise illegible metal band logo. that is indeed very cool. though the shade of red for highlights was a bit difficult to read.

Dean@dean-dev.bsky.social

Lurking somewhere in Monochropoly Fest store.steampowered.com/curator/4614...

what do you mean just music?!? the ending themes for all three endings have been extended up to twice the lenght for less repetition and generally more intensity!!!!! i will update the bandcamp soon(tm). ^_^

I really need to do something with this kind of lighting. time to figure out what story i want this collection of assets to revolve around … #gamedev #godot

the about fishing demo looks incredible. i want to be able to make something that has a fraction of that detail and look. unfortunately – just as with arctic eggs – i struggle so much with the controls :(

I sometimes wonder why I’m so slow … well playing around with light in such an early stage might be a reason … #gamedev #godot

I made a walk cycle, an idle animation and set up an import script for adding spring bones to the hair in Godot. It doesn’t feel like much because the model didn’t change much visually. But, it was a lot of fun playing around with the Sky3D addon and dithering it to taste ^^ #gamedev #godot

i like this a lot. the animations are so smooth and it makes me really happy to see this is getting made in godot

Dakota // Syncaroonie@syncaroonie.com

I might need to tone the spotlights down for epilepsy reasons but here's a preview of the final ui rework for Piper's Psalm inputs :> #gamedev #indiedev #godot #solaire

i did some music for the game – it’s fucking nasty … except one track, that is very chill actually UwU

💀 Bee@rosemarbles.bsky.social

Our new game THE DEATH OF HARSH NOISE is out now on itch A distant sequel to LONER_DOG://Snuff Puppy Carnage Society I did the CG illustrations in the game, they’re fucking nasty OUT NOW snekofspice.itch.io/the-death-of... #TOXICYURIVNJAM