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Rutskarn
Rutskarn
@rutskarn.bsky.social
RPG DESIGNER: Deniable Assets | Bone Orchard | Discord's D&D Module | [...] VIDEOGAME WRITER: Unrest | WFF:SAS [he/they]
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I don't think I kept practically anyone's class. I set them all to the same two or three classes, because I always do this when I have the chance, it cracks me up every single time, it's like playing GTA driving only in reverse. I leave Kabb alone because he intimidates me
I can't even remember what class Jae is by default. I made her a sniper for the final hit coverage and dropped the sniper the game wanted me to have on the bench where he could winge about me not doing his loyalty quest literally until the final conversation with him in the epilogue.
I don't think I kept practically anyone's class. I set them all to the same two or three classes, because I always do this when I have the chance, it cracks me up every single time, it's like playing GTA driving only in reverse. I leave Kabb alone because he intimidates me
I can't even remember what class Jae is by default. I made her a sniper for the final hit coverage and dropped the sniper the game wanted me to have on the bench where he could winge about me not doing his loyalty quest literally until the final conversation with him in the epilogue.
I don't think I kept practically anyone's class. I set them all to the same two or three classes, because I always do this when I have the chance, it cracks me up every single time, it's like playing GTA driving only in reverse. I leave Kabb alone because he intimidates me
I can't even remember what class Jae is by default. I made her a sniper for the final hit coverage and dropped the sniper the game wanted me to have on the bench where he could winge about me not doing his loyalty quest literally until the final conversation with him in the epilogue.
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@mumblesbot.bsky.social I need an expert witness to confirm or deny the following sentence
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