RyanLangDraws

RyanLangDraws

@ryanlangdraws.bsky.social

He/him. Visdev for animation and live action. Artist/Author of ISSUNBOSHI: A Graphic Novel. All views expressed are my own.

10.2K followers119 following32 posts

Can all the online experts and critics who have all the “answers” to everything finally make something? Make that movie. Write that book. Draw that comic. Design that game. We are all dying to know how it’s done.

Early vis dev for Moana (2016) I think at this early stage of production, Te’Ka was able to talk to Moana. I grew up always looking at Herb Kawainui Kāne’s work, specifically his painting of Pele with lava hair. His work always stuck with me.

I understand that blender’s denoiser is not generative ai, but I’m just looking around for possible alternatives to ML denoising or other processes. Might be a dead end, but figured I’d ask.

What do I go over? Basically everything I know about how to make story moments for film. Making sense of value, color, and materials. How to think in terms of conveying a story with those elements, as well as consideration for the camera.

I also go over how to approach effective studies, reference tools I use, and I go over creating a final story moment illustration from thumbnail to finish, keeping it as flexible as possible for production needs and leadership notes.

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