Pinned
SCAVENGER ZERO π 90% Funded
SCAVENGER ZERO π 90% Funded
@scavengerzero.bsky.social
Kickstarter π https://bit.ly/4iJRLXQ Solo dev making SCAVENGER ZERO; a mech-building 2D Action Roguelike. Kickstarter and updated demo launching in October. STEAM: https://store.steampowered.com/app/3168670/SCAVENGER_ZERO/
116 followers23 following222 posts
SCAVENGER ZERO π 90% Funded reposted
Congrats @scavengerzero.bsky.social on your Kickstarter launch! Do yourself a favour and throw money at him if you like cool games like I do: www.kickstarter.com/projects/kee...
Scratch that. I might not be able to make daily posts during the campaign because my RTX3080 just shit itself and died. Damn.
With the Kickstarter launching tomorrow, I'm getting a little bit worried. Lots of things haven't really gone to plan despite my efforts. (Kickstarter trailer underperformed, none of the press/creators I've reached out to have responded, etc, etc.)
Quick update; Decided I'm pushing the demo to tomorrow. I've got a few people testing a build on Steam. As for me, I desperately need sleep. I've put in a little bit under 950 hours in since the start of July which I'm realizing is like... 14ish hours a day? Lots of pressure.
Quick update; The updated demo for SCAVENGER ZERO will be released a bit later tonight. Additionally; the demo that releases tonight won't be the FINAL version of the demo. As always, I'll be making fixes as any issues pop up. #indiegame #mecha #gamedev
Full Heavyweight Arena theme is up on the channel. (Also the themes of Mediumweight and Lightweight tier too) youtu.be/NkzhcP4YsuQ
Follow up; side objectives are now working fully. I'm going to spend a bit of time expanding the types of side objectives though. #mecha #indiegame
I call this one "adding side objectives to make my game not suck." I noticed during playtesting that runs can feel a bit too same-y in the early game, so I think these will help to break up the pace a bit. #mecha #indiegame #gamedev
Got a little distracted and forgot to mention: the August devlog is now out! This devlog goes over Kickstarter plans, UI and UX polish, and new stuff coming in October. store.steampowered.com/news/app/316... #gamedev #indiegame #mecha