scumhead

scumhead

@scumhead.bsky.social

game dev making Ringwyrm made Mohrta w/ Osiol I made Franzen, Angel's Gear, Vomitoreum, Shrine, etc

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Ringwyrm is an immersive action horror game with survival elements. Explore a nonlinear interconnected world, meet a large cast of memorable characters, slay sickly monstrosities and avoid myriad diseases. Coming 2027.... wishlist below!

Talia's character design is just so incredible, one of the most fun characters to just watch move around and animate in a long while, top tier new waifu fo sho studio trigger, i kneel...

cool game, final boss sucks, i wish it was longer and had more stuff in it because 'cute armored core' is a really fun idea and it's executed pretty well here

Middling cosmic horror, extremely pretentious prose, constant meandering, and I’m not exaggerating when I say probably the least likable characters in any work I’ve witnessed across all mediums, I fucking HAAAAAATED reading this straight kuso You’d get more out of reading a 300 word scp article

Mohrta released one year ago today! here's what john mohrta looked like ~1 month into development, before Osiol gave him his current design thank you all for playing....

i have had these pictures for a few months, does anyone remember the website you used to make shit look like this? It was kind of viral, but i forgot the link... i believe the website was Japanese...

Mushoku Tensei is really good and dogshit at the same time, I can't put my finger on it I think the one thing i'm genuinely chuddy about are harems, especially for a character as morally grey as Rudeus, I can kind of "see the author's fantasies", which I'm normally fine with, but the show started-

-the show is stark serious with it's worldbuilding and characters, and is about Rudy slowly coming out of his shell and sort of 'working through' his neet-dom, but I think it's very weird that the series kind of rewards this character by giving him trophies

I will say, it is handled with about as much grace as a genuine harem could be, and I got over it pretty fast, but the end of S2 almost made me quit watching lol. It's still great, I just have really complicated feeligns about our MC

phantasy star online is awesome because the game requires little concentration so it feels like more of a cool chatroom where you shoot stuff instead of a hyper meta mmo thing really, really love the game so far, even thought there's only like 2 buttons and its extremely repetitive lol

i just cant imagine how amazing this game was when it came out, there's so many little touches that, even now, it feels like you teleport to a different universe i wish i was an elder millenial cause damn can you imagine playing this and then watching toonami and eating hot chip and lie? outlawstar

phantasy star online is awesome because the game requires little concentration so it feels like more of a cool chatroom where you shoot stuff instead of a hyper meta mmo thing really, really love the game so far, even thought there's only like 2 buttons and its extremely repetitive lol

i respect the tech but jesus christ, i hope this is toggleable i cant stand how volumetric fog just robs the image of all of it's contrast and color, playspaces in games are so small that it makes the entire world look like its suffering high pollution PUMP IN THE ANTI-SOUL GAS

i think, at a minimum, there needs to be artists on that team who understand the look of classic and warcraft 3. This is something turtle wow did so masterfully, the new art assets made for that project emulated that era damn near perfect.

classic+ for WoW looks... interesting- there's a lot that looks great, the new zones, new race/class combos. Being able to be an alliance shaman is great though some aesthetic shit weirds me out. Those new elves, wtf is that? The vibe just isn't very 'vanilla', but that could be the trailer.

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I'm happy to see the new zones. My dream for what classic+ could be is (basically what turtle wow was) finish the cut content, add horizontal progression- this is maybe 'close enough' to that. I am very curious to see what the tone will be in these new zones.

I think modern wow's kind of tumblr-y modern dnd vibe is fine, but i don't think it fits classic WoW's tone at all. Those elves just make me so nervous, they feel wrong in this setting. The vibe is too like... "loving?", idk. I need to see more of it. Blah blah blah

classic+ for WoW looks... interesting- there's a lot that looks great, the new zones, new race/class combos. Being able to be an alliance shaman is great though some aesthetic shit weirds me out. Those new elves, wtf is that? The vibe just isn't very 'vanilla', but that could be the trailer.

I do think doing HD/SD stuff was a mistake, they should have kept it purely the older visuals, because either they are going to have to make double the art assets for stuff, or there's just gonna be modern retail looking shit on the older models. Bah! The warcraft 3 vibe isn't really there...