Sepha3D

Sepha3D

@sepha3d.bsky.social

working on projectdeathspiral.bsky.social

237 followers70 following273 posts

Alright Bluesky am I cooking or am i burning it i need some guidance/input #art #3d #blender #biblicallyaccurateangel #angle #blender #wip

like ... UVing isn't even hard its just so god damn time consuming! Takes longer to Unwrap a retro model than it does to unwrap the damned thing! #blender #3d #art #unwrapping #uvs

Sepha3D reposted

"They say humanity once looked upon the face of god. We don't know what they saw ... so we tried to build something in its image instead. We succeeded." #lowpoly #blender #indiegame #indiedev #gamedev #substancepainter #horror #rpg #darkfantasy

I'm not good at the tiks and/or the toks, marketing, etc. They make me feel awkward and sell-y. But being able to film low budget with my phone and just send it with a random audio is oddly freeing. #retro #indiedev #gamedev #lowpoly #unreal

Trying to prototype out some kind of a crawly spikey type enemy #retro #psx #ps1 #aesthetic #gamedev #indiedev #unreal #unrealEngine #wip #lofi #prototyping #UE5

The Lowpoly of Scarborough Fair is almost done! Came out to 14 531 tris. So a bit higher than I was aiming but I think its worth it! #fanart #bayonetta #hardsurface #3d #blender

Working on #bayonetta 's pistols, "Scarborough fair"! They make this really cool witches symbol when held together like this. #blender #toolbag #3d #modeling #hardsurface

Slowly getting the lowpoly for Bayo together! This project is way more difficult then I actually anticipated :'( #blender #gameart #3d #characterart #marmoset #toolbag

Note to self - if you're going to record a tutorial or process vid showcasing how things are made, actually hit record. Otherwise you'll end up with a half finished hunk of junk after 2.5 hours and nothing to show for it lmao #blender #3d #gamedev #modeling

Gotta get that retopo practice in. The Highpoly is a scan of Augustus of Prima Porta, which I did not make myself, and on the Lowpoly which I made I've indicated the major poles in red. #3d #blender #retopo #lowpoly I say "made" but I mean we're all ripping off Tom Parker in one way or another ...

Starting to explore some texturing work! Turns out unwrapping 29 million polygons worth of tank takes much longer then one would expect. Still heaps of errors everywhere, I'm mostly just setting up meshes and documents atm. #3d #b3d #cg #hardsurface #3dmodeling #wip

I need a #graphicsprogrammer to tell me if this is dumb or not. This is very simple stochastic texturing based on "Procedural Stochastic Textures by Tiling and Blending Thomas Deliot and Eric Heitz" Is this just better than cell bombing? Also the last image example of an edge artifact I'm having.

Anyone have any good reference for how the gun of a Tiger I would connect into its .... breach? Mantlet? Whatever this thing is ... #blender #3d #tanks #ww2

Been working on this one over the last few days! Been really trying to push myself to get a new level of detail I haven't achieved before. #blender #3d #hardsurface #tank #ww2 #tiger #modeling