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@seraphymn.bsky.social
It keeps getting worse, huh. She/her plural maniac
41 followers66 following293 posts
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I guess I was still kinda in denial of pf2e phasing out adventuring day attrition by constantly writing in reasons why my players cant rest in the dungeon or leave until a certain point. also running away in pf2e sucks ass and they need to make it not ass
As I've become kinda jaded about Pathfinder 2e and been looking at other tactical combat-oriented TTRPGs to see if there's one that could click with me more, I've realized there is one thing that they all have which PF2 doesn't, even if I don't love them all either - resource management & attrition.
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