Shane Denhardt

Shane Denhardt

@shanedenhardt.bsky.social

Wishlist Skull Scavenger! https://store.steampowered.com/app/2557470/Skull_Scavenger/ I'm one half of an Indie studio called Evil Villain Games. https://evilvillaingames.com/ I do C#, VFX, Animation, and Game Design in Unity.

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It's #PitchYaGame Day! We are working on Drift Scavenger 💀 Difficult, Single Player, Roguelike, Extraction 🔥 Reflect Bullets and bounce off enemies when moving fast 🏰 Procedural Generated Levels 👑Customize your starting build with the power ups from the previous run

It's no longer a secret! I'm not sure what I expected when I was drawing the design for this guy, but this is more than I could have hoped for! Thanks to Matthew Brelsford & Ezra Szanton for giving Kiril Pashev and I a chance to work on this!

Ezra Szanton@ezra-szanton.itch.io

FINALLY I can publicly say that Mr Magpie is being published by @bhvr.com, the creators of Dead by Daylight! It's been great working with them. Everyone on the team is bright and talented. We are super lucky to have them in our corner. youtu.be/1gHE0TOoP5g

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Last week we wrapped up another incredible Boston Gamedev Week! This wouldn't have been possible without the tireless work of our wonderful organizers and YOU, all the people who came and brought the party! Vid from Make Games Make Friends, more highlights below 🧵 #gamedev #indiedev

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Endless Mode in Hold the Mine is real and coming really soon. Enjoy a sneak peak of the chaos we cooked #indiegame #gamedev #indiegamedev

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I made a video of my process crafting some creatures of our game Alterfauna✨ I'm using watercolor and colored pencils, my scanner (aka my best friend), Photoshop and Spine (sorry for the 1rst part's bad quality, I filmed with my shitty phone, I work at night and the light is horrible)

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Hello #PitchYaGame This is Alpine Lake, a mountain life sim / innkeeper sim. Your town is in danger, and through the power of innkeeping you can save it. Who knew that brewing coffee, scrambling eggs, and photographing a cute duck could have such an impact on people's lives.

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Happy #PitchYaGame ! HOLD THE MINE is a dwarf mining strategy game. A demo is available right now! ⛏️Dig, collect resources and construct powefull buildings ⚔️Maximize your heroes, spells and relics 🛒Discover the new shop and pet the mole?! 🌜Defend your mine against monsters at night and go nuts!

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Oh wow, it's #PitchYaGame and I just released Nice To Yeet You in Early Access! ⚔️ Local & online fights 🌎 Different arenas, different gravity 🤸‍♂️ Physics-based platform fighter 🎮 Controller and Mouse balanced to be equally competitive (we all know who's gonna win anyway uh?)

store.steampowered.comSave 10% on Nice To Yeet You on SteamWelcome to the BOUNCE! Grab your controller, buckle up, and prepare for a face-off like no other in Nice to Yeet You!

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It's #PitchYaGame and just 3 days before Into The Grid's Early Access launch! 🚀 Was this organized in our honor? 😂 Get ready to: 💻 Infiltrate megacorps servers 🌐 Explore cyberspace 🤖 Fight deadly defense systems 🗓️Coming up, November 10! 🚨 More info below 👇

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My friend @tricko.bsky.social launched his first ever game in early access today! I’ve played it with him and some other devs over the past year, it’s great fun It’s a cool take on platform/fighter, and it even has online multiplayer! Crash his servers >:) store.steampowered.com/app/3108230/...

store.steampowered.comSave 10% on Nice To Yeet You on SteamWelcome to the BOUNCE! Grab your controller, buckle up, and prepare for a face-off like no other in Nice to Yeet You!

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A minimalist logic game. Can you solve for 𝒙? ❓ Infer the rules of each glyph without hints 🧠 Over 300 handcrafted across evolving lands 🎶 Chill, reactive soundtrack as you play CIPHER ZERO. Out Now. zpdt.co/playcz #PlayCipherZero #GameDev #IndieGameDev #IndieDev #SolveForX

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⚔️ Never’s End will be participating in #BitSummit in Kyoto! Come try our first playable demo from July 18-20! 📌 Find us at Booth 3F-D57 — we can’t wait to meet you! ⚔️ Never’s Endが京都開催の #BitSummit13th に出展します! 7月18日〜20日に初のプレイアブルデモを体験してください! 📌 ブース番号:3F-D57 でお待ちしています!

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more old work! the development progression of the kingdom screen in desktop dungeons rewind. There's a bunch of nice vfx and animation and such in the final version that obviously isn't captured in a still image. You're all missing out. #gameart #indiegame #indiedev

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Thank you to everyone who showed up and made Indies Demo Night and Make Games Make Friends an absolute blast! The turnout of devs from all over our community, the country and the world blew us away.

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#GodotConBoston was a huge success! We met so many cool devs, played a lot of interesting indie games, and even got to playtest #BRODUCE for a bunch of people! Special thanks to @bostongamedev.bsky.social for hosting such an amazing Demo Night! #indiedev #gamedev #godotengine #godot

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That's a wrap on the very first Boston Gamedev Week! We were totally blown away by how many people showed up to every single event, wore our pins and embraced BGW enthusiastically. Thank you to everyone who took this leap with us, and to all of our incredible organizers. Let's do this again!

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Introducing BOSTON GAMEDEV WEEK - May 5-11! 🥳 Traveling to Boston for PAX East? Join us early for a week full of developer-focused events including meetups, roundtable chats, GodotCon, indies demo night and more! Full schedule at gamedev.boston #gamedev #indiedev #indiegamedev

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I finally made a new trailer for Chico's Rebound, and revamped the Steam page. Now it's a much better representation of what the game is like. Check it out! Sound on for some nice chiptunes too #indiegames #gamedev #chicosrebound #indiedev

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Finished the art for Rift Riff's 4th level today. This is the first world where monsters attack all of your towers before arriving at your basecamp. I made it extra harsh and aggressive looking. #leveldesign #gamedev #godot #pixelart