Simon B. Støvring

Simon B. Støvring

@simonbs.dev

Passionate developer and speaker 🧑‍💻 Bringing festive lights to your dock with festivitas.app 🎄 Smashing your Mac into bits with https://smashsmash.app 🔨💥 Also building runestone.app, scriptable.app, and more. Espresso enthusiast ☕️ and beer snob 🍻

4.1K followers127 following1K posts

It warms my heart when people say they’re playing Wavy Road. It warms it even more when they say their kids are playing it or even that they’re playing it with their kids. This has happened every day since I launched it. Thank you, everyone ❤️

Two new areas are now available in Wavy Road! I planned to hold these back a bit longer, but they're too much fun not to share! Golf Course has grassy hills, sand bunkers, and unsuspecting golfers. Moon Base has robots, aliens, and plenty to crash into. apps.apple.com/app/id680494...

Wavy Road is now available for pre-order! 🚗 I’ve been working on this game for a while, and I’m excited to finally share it with you. Pre-order here: apps.apple.com/app/id680494... A repost would mean a lot and help more people discover the game. Thanks for your support! ❤️

It's launches with optimizations for iPhone Duo. Unfold the Duo to have missions and the details of your run sit beside the road.

Wavy Road will have seasonal vehicles. I’m a sucker for such in-app events, so they’re some of the first ones I added. I hope it’ll be out in time for people to unlock some Halloween vehicles this season 🎃😄

I’m building Wavy Road because I really love endless runners. Doodle Jump, Canabalt, Temple Run, and Jetpack Joyride got me hooked on the genre. I don’t pretend Wavy Road is nearly as good as those masterpieces, but it makes me nostalgic, and I hope it’ll do the same for you. Coming soon 🤗

Trying out a new power up for Wavy Road called “Mini World”. All obstacles shrink to miniature sizes, leaving wider gaps to navigate between 😃

Having a ton of fun designing Wavy Road’s menu screen. I love how the game scene sits behind everything and adapts as you navigate. Watch how smoothly it transitions into gameplay when you hit play.

I’ve been wanting to build this game for 15 years. Now I finally have. You control the road. The car follows it. Don’t crash. Players go through 20+ different areas, complete missions, buy vehicles, and unlock achievements. As a sucker for infinite runners, it’s nice to finally have built my own.

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A new Canvases build is out on TestFlight 🧪 - Example widgets now work across iOS 26 and iOS 27.
- New canvases are discarded if no changes were made.
- Fixed an issue where canvases could not be selected when adding a widget.
- Clarified message shown for unsupported prompts in intelligence.

Here’s a Canvases widget I use every day. My local gym has a gate that you open through their app when entering and leaving. The app is ugly and slow. So I made a widget that shows how many people are currently at the gym. Tapping it runs a shortcut that lets me check in or out and opens the gate.

I’m starting out with builds for iPhone and iPad. A Mac build is coming to TestFlight soon. Any feedback on how it feels to use would be much appreciated 🫶 You can learn more about Canvases and find the full user guide, including how to build widgets and update them with Shortcuts, at canvases.app

canvases.appCanvases - Build your own widgets in a visual editorCanvases gives you the pieces to build custom widgets in a visual editor, then keep them up to date automatically with Shortcuts.

Framna is once again hosting a WWDC keynote livestream 🎉 Join us at our new office on Islands Brygge for food, drinks, and hanging out with fellow Apple enthusiasts while we watch the keynote together 🌭🍻 Sign up to secure a spot 👇 framna.com/events/wwdc-...

framna.comFramna events | WWDC 2026 livestream CopenhagenFramna opens the doors to our Copenhagen studio for an evening of community, curiosity, and cutting-edge technology. Join our WWDC livestream.

Critical alerts are now in brrr 📳 brrr 1.1 is available for iPhone and Mac. Critical alerts break through mute, Do Not Disturb, and Focus. You decide what's critical. Link in 🧵

The past couple of days, I had an itch to scratch. So I built Cubby. Drag files into a shelf and instantly open them in Codex or Claude in a temporary workspace. I can also spin up an agent in an empty workspace.

Made a couple of small upgrades to this little app. - Hold Cmd to instantly open a folder in my selected agent without creating a temporary workspace. - Hold Option to open an alternative agent, making it quick to switch between, for example, Codex and Claude Desktop.

Introducing Stroke Counter for Golf 🚀🏌️‍♂️ I got tired of those tiny plastic stroke counters. They break, get lost, and you end up buying new ones all the time. So I built Stroke Counter for Apple Watch. A simple way to count strokes from your wrist. strokecounter.app

I’ve been working on something… and it’s now on the App Store! 👀 Introducing brrr 🚀 Push notifications to your own devices. Instantly. No signup. No dashboard. No nonsense. Link in 🧵

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brrr isn’t trying to be better. It’s different. It strips away the complexity and gives you the bare minimum to send push notifications from anything you build. That simplicity is the point.

I’ve been working on something… and it’s now on the App Store! 👀 Introducing brrr 🚀 Push notifications to your own devices. Instantly. No signup. No dashboard. No nonsense. Link in 🧵

This is an app I’ve wanted to build for a long time. Back in December, it finally felt like the right moment. Personal automations are everywhere again and agents are accelerating the shift toward more autonomous software. brrr fits right into that.