Skymill Studios

Skymill Studios

@skymillstudios.bsky.social

We are an indie dev team currently developing Kindred Fates. We post every Wednesday! Contact us through DMs or our email: SkymillStudios@gmail.com Wishlist on Steam: https://store.steampowered.com/app/1858210/Kindred_Fates/

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Our engine upgrade has already resulted in a lot of improvements without us even trying! Here's a before and after of summoning. Now it's a lot smoother! #monstertaming #gamedev #indiedev #indiegamedev #rpg #KindredFates #KF #Unity #unityengine #monstercollector

QA is now testing the first build on the updated engine! While most things are finished, there's still some funny bugs to patch! #monstertaming #gamedev #indiedev #indiegamedev #rpg #KindredFates #KF #Unity #unityengine #monstercollector

Yesterday was the first day of fall! Put on your light flannel, pack an extra chapstick, and get ready for the spooky month fast approaching! #monstertaming #gamedev #indiedev #indiegamedev #rpg #KindredFates #KF #Unity #unityengine #monstercollector #fall #autumn ##flannel

Our Unity upgrade is nearly done! Pretty much all of the Beta is working except Ether Run, and it shouldn't be much longer for the rest. The upgrade includes a lot of performance savings in terrain! #monstertaming #gamedev #indiegamedev #rpg #KindredFates #KF #Unity #unityengine #monstercollector

What do you think of the name Bargeist? The name draws inspiration from Barghest, the Northern English mythological canine, and the German word for ghost, “geist.” We’re excited to hear your thoughts! #monstertaming #gamedev #indiedev #indiegamedev #rpg #KindredFates #KF #Unity #unityengine

Here's the "blocking" of a couple new Deerdog animations! Blocking establishes the key frames in an animation to make sure the designers are happy with the direction. From here, the rest of it will be fully animated. #monstertaming #gamedev #indiegamedev #rpg #KindredFates #Unity #unityengine

Hope you've stayed safe at the pool this summer and didn't drown! (Unlike Deerdog!) #monstertaming #gamedev #indiedev #indiegamedev #rpg #KindredFates #KF #Unity #unityengine #monstercollector #summer

The terrain issue (caused by the engine upgrade) we showed in a previous post has been fixed! #monstertaming #gamedev #indiedev #indiegamedev #rpg #KindredFates #KF #Unity #unityengine #monstercollector

Someone please offer Deerdog a tissue! This cute little sneeze is a rare idle animation of theirs. #monstertaming #gamedev #indiedev #indiegamedev #rpg #KindredFates #KF #Unity #unityengine #monstercollector

Work continues on upgrading our environments and terrain into the new engine version. We've hit a bit of a snag and turned the world into Minecraft. (Don't worry, it's already almost fixed!) #monstertaming #gamedev #indiedev #indiegamedev #rpg #KindredFates #KF #Unity #unityengine #monstercollector

We recently talked about Chime Towers and Auras. What do you think happened to this Chime Tower? #monstertaming #gamedev #indiedev #indiegamedev #rpg #KindredFates #KF #Unity #unityengine #monstercollector

Auras are passive effects in #KindredFates that you gain through exploration, but you can only have one active at a time. What kind of Aura effects would you like to see? #monstertaming #gamedev #indiedev #indiegamedev #rpg #KF #Unity #unityengine #monstercollector

Summer is a great time for some camping, just don't mistake Awburn for a marshmallow! #monstertaming #gamedev #indiedev #indiegamedev #rpg #KindredFates #KF #Unity #unityengine #monstercollector

As spring fades to summer, we hope that everyone enjoys their break away from school and whatever vacations are lined up this season! #monstertaming #gamedev #indiedev #indiegamedev #rpg #KindredFates #KF #Unity #unityengine #monstercollector #summer

We mentioned in the newsletter that Nyazen's walk cycle has taken a few attempts. Here's one of the first tries! #monstertaming #gamedev #indiedev #indiegamedev #rpg #KindredFates #KF #Unity #unityengine #monstercollector #Cat

We've been testing out a new texturing method for Nyazen's model! (These aren't the actual colors) #monstertaming #gamedev #indiedev #indiegamedev #rpg #KindredFates #KF #Unity #unityengine #monstercollector

Work on the engine upgrade has been going faster than expected! We've also found some great terrain sculpting tools which will make our world designers' job much quicker and easier than before! #monstertaming #gamedev #indiedev #indiegamedev #rpg #KindredFates #Unity6 #unityengine #monstercollector

Here's a glimpse of Nyazen in the game engine! The eyes aren't glowing yet (they will!) and this is still WIP. #monstertaming #gamedev #indiedev #indiegamedev #rpg #KindredFates #KF #Unity #unityengine #monstercollector #Cat

This will be the Nyazen model's final size compared to the human. Quite a big kitty! #monstertaming #gamedev #indiedev #indiegamedev #rpg #KindredFates #KF #Unity #unityengine #monstercollector

We were able to get some new art for our Discord server icon, what do you think? #monstertaming #gamedev #indiedev #indiegamedev #rpg #KindredFates #KF #Unity #unityengine #monstercollector #aprilfools

We added Prophect to the Beta last week! Their unique playstyle blends Light, Dark, and Mecha abilities, offering unique and interesting skill expression for all player levels. It's the most unique playstyle players have had access to so far. If you enjoy Lumala or Skulken, give Prophect a try! #KF

Look forward to a Beta patch adding Prophect as a playable character sometime in the next few days! #monstertaming #gamedev #indiedev #indiegamedev #rpg #KindredFates #KF #Unity #unityengine #monstercollector #update

Since it was difficult to see in the newsletter, here's a better look at the new ability Deadly Premonition! Notice how the damage scales based on how much damage you inflict while the mark is active. #monstertaming #gamedev #indiedev #indiegamedev #rpg #KindredFates #KF #Unity #unityengine

As we mentioned in a previous newsletter, recent external funding has been used to get new art coming back in! We're super excited to see new animations for an unrevealed Kinfolk (Bright_Horn) being finished! #monstertaming #gamedev #indiedev #indiegamedev #rpg #KindredFates #KF #Unity #unityengine

A benefit of bonding with Kinfolk is that they can no longer become Restless-hey wait a minute #monstertaming #gamedev #indiedev #indiegamedev #rpg #KindredFates #KF #Unity #unityengine #monstercollector #bug

While upgrading engine versions isn't to be taken lightly, we've weighed the upsides and downsides. Our upcoming upgrade is going speed us up significantly. For example, it will likely cut our build times in at least half, which means less time sitting around waiting for test versions to be ready!

Our team will be winding down this week in preparation for the holidays. We hope you all have a good time with friends and family! We'll see you all again in January! Happy Holidays! #monstertaming #gamedev #indiedev #indiegamedev #rpg #KindredFates #KF #Unity #unityengine #monstercollector