Splitwood Games

Splitwood Games

@splitwoodgames.bsky.social

My name is Rein 馃嚙馃嚜 I'm from Belgium 馃幃 Solo game developer 馃惁 Using Bevy Engine 馃挱 Currently working on my first project

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Just implemented physics with Avian (2d) and it's been extremely smooth sailing. Love the library! The API is so clean and easy to use and fits right in with Bevy! #bevy #bevyengine #avian #gamedev #indiedev #indiegame #gamedeveloper

Happy #screenshotsaturday! Still in early stages, but I improved the way 2d sprites cast shadows and implemented physics. Very slow progress, but it's so much fun! #bevy #bevyengine #gamedev #indiedev #indiegamedev

Implemented day and night cycle and proper shadows, I really want those long evening shadows to set the mood. Lighting still needs tons of work. Everything is work in progress. #screenshotsaturday #bevy #bevyengine #indiedev #indiegame #gamedev

Isn't it about time we make a visual label to mark the games we make as human made? A strong logo or label stating "Made by humans". Would any of you be interested in that? #indiedev #indiegame #gamedev #gamedevelopment

Going code-first and not using an editor for building my game has been so satisfying. All I'll have to do is be happy with less and try to create something with these limitations. And try to use these limitations as a creative strong point. Lighting is not just a checkbox.

It's no GTA 6 (just) yet, more like GTA 0.25. The project doesn't even have a name yet. Refined some of the explosion and particle effects. All 2d animation was done in Procreate Dreams. Developing this in Bevy. #screenshotsaturday #bevy #bevyengine #procreatedreams #indiedev #indiegame #gamedev

I'm looking for some true top-down games (not isometric) that look good. Do you have any in mind? I'm looking for inspiration. Thank you 馃檹 #inspiration #gamedev #indiedev #indiegame #indiegamedev #gameart

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