Stride
Stride
@stride3d.bsky.social
Community-based, Open-Source (MIT) 2D and 3D C# Game Engine. 🗣️ https://discord.gg/f6aerfE 🛠️ https://github.com/stride3d/stride ⬇️ https://stride3d.net
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For more features and changes, check out the blog post and release notes. Thanks to everyone who contributed and thank you to our sponsors. ❤️ Blog: www.stride3d.net/blog/announ... Release notes: doc.stride3d.net/en/release-... Download: www.stride3d.net/download/
Big news from Stride: the new shader system using SPIR-V is officially merged in Stride 4.4! 🎉 In this final part of the series, we cover: - the new shader/effect compiler architecture - how the mixin and effect systems fit together - what's next for SDSL www.stride3d.net/blog/investi...
🚀New on the Stride Engine blog: we've written a new parser for our shader language parser. Is it faster? Is it better? (Spoiler alert: it is) Read the post If you want to know more about it! www.stride3d.net/blog/investi... #gamedev #OpenSource #CSharp #DotNet #SpirV #StrideEngine
🚀Go behind the scenes with the x.com/SlitherineGa... / Code Force team as they reveal how they built Distant Worlds 2 using the Stride engine. Learn about their technical choices, performance optimizations, and more! #GameDev #Stride3d #StrideEngine www.stride3d.net/blog/distant...
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