Studio Norie

Studio Norie

@studionorie.bsky.social

Creator of PROJECT MUSHI ( https://studionorie.itch.io/project-mushi ) Business / Media: studionorie.games@gmail.com Blog: chrisandjudymakegames.substack.com/ Site: studionorie.com

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Studio Norie reposted

[[alternative reality]]: WEEK! Jam+play alternative reality games that spill out of the screen and into the IRL world. Game jam happens March 21-25 both online & in some cities. I'm hosting a local jam in Taipei on Saturday 21st. Read more & join through the links on @itch.io itch.io/jam/alternat...

itch.io[[alternative reality]]: JAM!A game jam from 2026-03-20 to 2026-03-25 hosted by [[rect*]]repair, jyolyu, Farfama & ferran. You are already in an [[alternative reality]] game. You have been playing it your whole life. It has weath...

First time experimenting with enemy AIs and behavior trees. Right now just a simple wander mechanic but adding more! What are some tips & tricks on how to make enemies feel alive? Other than the much needed animations ofc! #gamedev #indiegame #godot

Built our version of the #Dredge style inventory system in #Godot! Using Tetris blocks as placeholder assets for now :D Definitely need some UI cleanup but it was fun implementing features like click-to-drag, hot swaps, auto-placement, and etc. :D #indiedev

Studio Norie reposted

Working hard on Wild Cosmos, and getting closer to the end. I want this small world to feel alive and vibrant. I'm a single person behind this project and if that's the kind of games you like, sharing it and wishlisting helps me greatly. s.team/a/3051070 #indiegame #wildcosmos #godotengine

Using 7 Day Forest art to prototype a new project! We've been testing out terrain tools in #godot. We downloaded a heightmap, decimated it in #blender, then imported into Terrain3D. Lastly we sprayed on some plants with Spatial Gardener. There's gotta be an easier way tho... #indiedev

Studio Norie reposted

taking a break from coding and learning a bit of Blender! today I went through Grant Abbitt’s beginner videos on Youtube. My rocket looks wacky 😬

Studio Norie reposted

Found a little bit free time to actually proof test Object Normal Picker. After little bit of fiddling with shaders I think I am finally cooking!🙌 #blender #b3d #npr #stylized #coloraide

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