Sascha Reinhold (Studio Umluft)

Sascha Reinhold (Studio Umluft)

@studioumluft.bsky.social

Solodev from Kiel, Germany, making tiny indie games. 🕹️🤏 Currently working on Puzzle Plants, a permaculture companion planting puzzle game. 🍅♻️🥕 ➡️ https://umluft.studio/

118 followers136 following108 posts

Sascha Reinhold (Studio Umluft) reposted

Played around with acrylic markers and this is the first study I like. To think 60 colors would feel limiting… #acrylicmarkers #paintingstudy #artpost

Sascha Reinhold (Studio Umluft) reposted

Und das, wo er doch so bekannt ist für seine menschenfreundlichen Filme und immer so entspannt und ausgeglichen rüberkam. #deutschlandswürstchen

Weltzeitgeist@wackjackle.norden.social.ap.brid.gy

Die Kultur unter den Faschisten: Uwe Boll

Sascha Reinhold (Studio Umluft) reposted

one thing you learn from making a lot of things is that the nitty gritty details, the millions of tiny invisible decisions, ARE the art. The "higher level ideas" are not nearly as important or interesting

Freya Holmér@freya.bsky.social

"AI lets you focus on the higher level ideas!!" because we all grew up dreaming of becoming managers and CEOs we all know the real artists at the very highest level are the shareholders, famously full of amazing ideas

Sascha Reinhold (Studio Umluft) reposted

Look ! New trailer and release date ! Mark your agenda, MyDear.exe will release on november 2 ! You can still try out the demo, available on steam ! And please, wishlist the game, repost and talk about it to friend and family, that help us a lot ❤️ #godotengine #gamedev

So happy to reveal the release date of MyDear.exe!! It's so sooo! Can't wait! Wishlist the game on Steam today to be ready for November 2! store.steampowered.com/app/4255640/... #gamedev #indigame #cosygame youtu.be/vWwQ4quMCFs?...

Sascha Reinhold (Studio Umluft) reposted

In #SachsenAnhalt ringen Grüne, SPD und Linke darüber, ob (herausfordernde) parlamentarische Mehrheiten jenseits von Rechtsextremen möglich sind. Die CDU will Nazis einfach mal regieren lassen. Und das BSW ruft: Wo sind die Steigbügel, die wir den Faschos halten dürfen?* *für 1 Vizepräsidenten.

True AI: Doing more with less. “I think game design shares a lot of these same qualities, as people try to find clever ways to make diorama worlds that invite the player into an experience, using as few resources as possible and the lightest touch they can.“

Mike Cook@mtrc.bsky.social

New Post: Why I Love AI Next month it'll be twenty years since I went to university, learned to program, and studied AI. I wrote about why I loved it, why I still love it, and why, unfortunately, it no longer exists. www.possibilityspace.org/blog/posts/i...

“When people turn to a chatbot, they don’t have to dread the fatigue of genuine give-and-take. … But when we talk to chatbots, we lose the skills required to interact with humans, so chatbots start to feel like a better option. …” 😔 www.404media.co/sherry-turkl...

404media.coHow AI Chatbots Are 'Deskilling' Human EmpathySherry Turkle's latest book, Artificial Intimacy: Who We Become When We Talk to Machines, comes out on September 29.

Sascha Reinhold (Studio Umluft) reposted

We like the idea of the robot uprising because it's a problem that we can shoot. And that's the kind of fight that we're confident about.

Robert / Zeboyd@zeboydgames.bsky.social

The AI apocalypse isn't a Skynet uprising that sends killer robots to destroy us all. It's making the Internet unusable. It's spreading lies. It's losing jobs. It's making people dumber. And it's not robots or AI that's responsible - it's billionaires & fascists & rapists. And it's happening now.

Sascha Reinhold (Studio Umluft) reposted

So deeply honored I got to read an entry of Le Guin's blog. Baby-writer me with a copy of The Lathe of Heaven would be in disbelief (like I am currently)...

Ursula K. Le Guin@ursulakleguin.com

This week on In Your Spare Time, @cadwellturnbull.bsky.social reads post 23, "The Middle of What?" from May 2011. "The middle" of the title is the middle class. "But doesn’t a middle need the stuff it’s the middle of — the above, the below, the left, the right, the front, the back?" Ursula writes.

Sascha Reinhold (Studio Umluft) reposted

#CraftpixJam Day 8: "TEN MORE ORE!", a 2D-Mining-Roguelike with a rope. Good progress but UI is hard. But even a very simple lighting system creates a lot of atmosphere. #Craftpix #pixelart #gamedev #indiedev #gamejam #GameMaker

Sascha Reinhold (Studio Umluft) reposted

Wir gedenken: Vor 26 Jahren, am 9. September 2000, wurde Enver Şimşek an seinem Blumenstand in #Nürnberg vom #NSU ermordet. Er hinterließ seine Ehefrau und seine zwei Kinder. Er war das erste Opfer der rassistischen Mordserie des NSU. #KeinSchlussstrich Gedenken 18:30 Enver-Şimşek-Platz, Nürnberg.

Vielen Dank für die tolle Gelegenheit, so viele liebe Menschen kennenzulernen und von Erfahrungen aus anderen Communities zu hören. 🙌

Stiftung Digitale Spielekultur@games-stiftung.bsky.social

👁️‍🗨️🎮🗯️ Mit dem #ModerationJam haben wir im Rahmen unseres #CommunitySupportNetwork am 26. August in Köln über 20 engagierte Moderator*innen aus verschiedenen #Gaming Communitys zusammengebracht, um von einander zu lernen. Interesse am Thema? Meldet Euch für unsere Online-Workshops an: t1p.de/gxikm

Sascha Reinhold (Studio Umluft) reposted

Sascha Reinhold (Studio Umluft) reposted

As part of this years #wholesomegamescelebration we also released our official announcement trailer! What do you think about the world of Fuhon? #CozyGames #Fuhon #IndieGame #AnnouncementTrailer #GameReveal #IndieDev #GameDev www.youtube.com/watch?v=kPev...

youtube.comFuhon - Announcement TrailerFuhon is a cozy nature-sandbox game about restoring a decaying world. Set out on this puzzle adventure to explore natures' many secrets, overcome light platforming challenges and discover the hidden…

Sascha Reinhold (Studio Umluft) reposted

#PressStart sagt “Danke!” für 18 wundervolle Monate und ein umwerfendes Closing-Event. Die Highlights von letzterem zeigt unser neues Video bei YouTube. Wir freuen uns sehr, schon bald viele Press Start Spiele auf der #gamescom26 zu sehen! www.youtube.com/watch?v=T9mo...

youtube.comPress Start: Gründungsstipendium Games - Eindrücke von der AbschlusseventYouTube video by Stiftung Digitale Spielekultur

Sascha Reinhold (Studio Umluft) reposted

🌿Want to support Fuhon and our small indie team? Visit the Wholesome Games Celebration on Steam from August 6–13, explore all the wonderful games taking part, and add Fuhon to your wishlist! 🦊✨ Every wishlist helps our little world grow. 💚 #WholesomeGames #Fuhon #CozyGames #IndieGames

Sascha Reinhold (Studio Umluft) reposted

Ich wiederhole mal meine höchstpersönliche Prognose für die Landtagswahl Sachsen-Anhalt am 6. September: 5 Prozent + X für die GRÜNEN im Landtag heißt 0 Prozent Nazis in der Regierung! #NURmitGRÜN #ltwlsa

Sascha Reinhold (Studio Umluft) reposted

related: if you want to see if someone actually wants to hang out, ask them something like "are you free today or are you still wiped out from work?" you're giving them an excuse you will definitely accept. then if they don't use it you know they actually want to see you

gnocchi dokey (she or they)@gnocchidokey.bsky.social

tip: if someone comes up to you looking upset or says "i just had the worst encounter/shift/nightmare/etc" don't ask "do you want to talk about it?" they definitely do, but the correct answer to that question is no. just ask some variation of "what happened?" -- that makes it ok to share

Sascha Reinhold (Studio Umluft) reposted

I’m a speaker at Develop! Tomorrow I’ll be doing a design talk about puzzle games, where I’ll analyse some classics like Portal and Outer Wilds, see what they can teach us about making our own puzzles, and make the case that the puzzle genre is alive and well. Would love to see a friendly face there

Sascha Reinhold (Studio Umluft) reposted

Replying to @games-stiftung.bsky.social

Nach 18 bewegten Monaten bleibt uns nur noch zu sagen: Es war uns eine riesige Freude, die 132 Gründer*innen auf ihrer Gründungsreise zu begleiten und wir blicken gespannt auf den Impact, den die 75 neuen Games-Unternehmen auf Branche und Games-Kultur in Deutschland haben werden.