Stutter Fox Studios

Stutter Fox Studios

@stutterfox.bsky.social

Developer of Falling Frontier, a sci-fi RTS based on intel and logistics. Discord Server http://discord.gg/6d8Tbyg

269 followers1 following15 posts

Working on implementing a LiDAR concept for Falling Frontier. Still very much in-progress, but the goal is to integrate it into the existing Fog of War system/Uber shader. An immense undertaking from all sides, but worth it. Here's the idea at work in an isolated Unity scene.

Two Titan frigates, a Berwick class & a Coventry class, engage in battle with two Pirate Frigates, Kongo class & Ryofu class. Here's the start of the battle, including tactical overlay & target designation. Running at 32:9 to show what ultra ultra widescreen support looks like.

Something a little different this week -- a brief preview of the campaign map for Falling Frontier. This is what you'll see when you are first given permission to leave Anders Station, an Anchorage situated within the Forge.

Another look at the internal explosion process in Falling Frontier -- this time in motion. Physics determines the movement of debris, so explosions will look slightly different depending on where the final death blow lands.

A moment captured in time. A medium station ripped apart by an internal explosion. The Falling Frontier destruction process uses physics to push debris around an explosion point. This sequence uses simple volumetric spheres + animated sprite sheets & motion vectors for the explosions.

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