Swiss Game Hub

Swiss Game Hub

@swissgamehub.com

Incubator for Swiss games located in Zurich. Website: https://www.swissgamehub.com/ Join our Discord: https://discord.gg/A74UMzETuq

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We are organizing our own industry conference: Gamespace! | 8. + 9. October 2026 The Gamespace Conference will bring together the international gaming industry in Zurich, Switzerland, for two days from 8 to 9 October 2026! FOR FUTURE ANNOUNCEMENTS SIGN UP HERE: gamespace.ch

Swiss Game Hub reposted

That's a wrap! ❤️ The first Gamespace Conference is over, and what an amazing two days! Sold out, over 350 attendees and a packed program full of talks, workshops, games and wonderful people. A HUGE thank you to everyone who made this possible!

Swiss Game Hub reposted

Thrilled to be here amongst many great speakers. Great to be in Zurich for the first time - the city is like if Stockholm and Monaco had a baby, whoa!

Swiss Game Hub@swissgamehub.com

We’re SOLD OUT! ❤️‍🔥 All 200 tickets for the first Gamespace Conference have been sold. We couldn’t have asked for a better start! We’ve now made a few extra tickets available, and a limited number will also be available at the box office on both conference days. See you tomorrow! 🔥

Swiss Game Hub reposted

Had an amazing time at the Gamespace Conference in @swissgamehub.com this weekend. Really jealous of the very cool space Zurich friends have over there

We’re SOLD OUT! ❤️‍🔥 All 200 tickets for the first Gamespace Conference have been sold. We couldn’t have asked for a better start! We’ve now made a few extra tickets available, and a limited number will also be available at the box office on both conference days. See you tomorrow! 🔥

Swiss Game Hub reposted

Swiss Game Hub reposted

This Friday, I'll be talking for a whole hour about my takeaways from making Oddsparks in Zurich at the Gamespace Conference! @swissgamehub.com I'm planning a DENSE talk with lots of takeaways, touching on four different topics that are basically smaller talks by themselves!

Preparations for the Gamespace Conference are in full swing! The first helper meeting is done, stage lights have arrived, merch has been printed and lots more is happening behind the scenes. After months of planning, we can’t wait to finally welcome you all to the Hub! ❤️

A few more things waiting for you at the Gamespace Conference! This time, it’s all about making decisions, testing ideas and figuring out what actually works. Whether you’re starting a game or already deep into development. 👇

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Anti Talks Business: What Do YOU Want to Know? This one turns the usual conference talk around. Bring a question or problem you’re struggling with, share it with the room and let the Gamespace hivemind throw ideas, experiences and possible solutions your way.

A few more things waiting for you at the Gamespace Conference! This time, it’s all about making decisions, testing ideas and figuring out what actually works. Whether you’re starting a game or already deep into development. 👇

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Quick Wins for Long Projects Jonas Tyroller shares a collection of things he wishes he had known sooner, practical ideas for getting more out of big projects when you’re working with a small team.

Bootcamp Speedrun Philomena Schwab and Thomas Gervraud take the Swiss Game Hub Bootcamp and squeeze its process into one workshop. They’ll walk through the loop we’ve used in our Bootcamps. From finding an idea and promising niche to developing a game loop and put it to the test in a speedrun.

A few more things waiting for you at the Gamespace Conference! This time, it’s all about making decisions, testing ideas and figuring out what actually works. Whether you’re starting a game or already deep into development. 👇

I Don’t Know If This Game Is Good Even after years of making games, knowing whether something is actually good while you’re building it isn’t easy. René Habermann from Bippinbits shares how they deal with that uncertainty, with examples from both successful games and projects they decided to cancel.

This time, we’re jumping from narrative design and digital fashion to interactive music. With a little exclusive preview thrown in. From Page to Game – Setting up Narrative Pipelines Arden Osthof takes a look at how to set up narrative pipelines and bring writing from the page into the game.

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BIG! RED ROOSTER EXCLUSIVE PREVIEW Aleksandar Gavrilović, Argo Tuulik and Dora Klindžić from Summer Eternal join us to talk about their alternative approach to running a studio and give us an exclusive look at Red Rooster.

This time, we’re jumping from narrative design and digital fashion to interactive music. With a little exclusive preview thrown in. From Page to Game – Setting up Narrative Pipelines Arden Osthof takes a look at how to set up narrative pipelines and bring writing from the page into the game.

Wear the Game – Designing Narratives for Digital Fashion Alexia Mathieu explores how virtual clothing can become more than customization – and turn into a tool for storytelling, interaction and play.

Herdling – The Making of a Game Soundtrack Joel Schoch and Cyril Boehler take us behind the music of Herdling, exploring interactive soundtracks, collaboration and how music makes its way into the game.

Swiss Game Hub reposted

Making a great game is one thing. Figuring out funding, crowdfunding, publishers and everything around actually getting it out into the world is another. At the Gamespace Conference, we’ll have plenty of space for exactly those conversations.

The Current State of Crowdfunding in Games Michael Liebe from Kickstarter shares what’s changing in games crowdfunding, what the numbers and trends look like, and why premarketing matters.

Game Funding in Zurich Ke-ren Wang from the Zurich Film Fund joins us for a casual lunch Q&A about funding opportunities for games in Zurich, who can apply and how the process actually works. Join us at the Gamespace Conference in Zürich on October 8–9. eventfrog.ch/en/p/science...

eventfrog.chGamespace Conference 2026 in Zürich | Wissenschaft und TechnikVeranstaltung am 08.10.2026 in Zürich. Gamespace Conference: 2 days connecting Swiss game devs with international publishers & investors. P

Nice to see the Gamespace Conference making its way around! ❤️ October is getting closer, and we’re really looking forward to bringing everyone together at the Swiss Game Hub for the first Gamespace Conference. Thanks for the feature, GamesMarket!

GamesMarket@gamesmarket.global

After the Ludicious Festival, GameZ and Zurich Games Week were discontinued, the two-day Gamespace Conference at the Swiss Game Hub in October will bring the international games industry together in Zurich. @swissgamehub.com www.gamesmarket.global/gamespace-co...

Swiss Game Hub reposted

The Farmer Was Replaced has sold 1,000,000 copies. ❤️ We honestly didn’t expect to reach this milestone so soon. The Steam Programming Fest gave us an incredible boost and helped push The Farmer Was Replaced past one million copies sold. We’re incredibly grateful to everyone who played the game!

Swiss Game Hub reposted

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The “No Steam” Strategy for Steam Wishlists Baldvin Albertsson shares why Vitar Games waited to launch the Steam page for Dig In – and how building a community first helped them reach 100,000 wishlists in less than two weeks.

Swiss Game Hub reposted

Somehow this became a very programming-heavy update. 😄 We have a new demo, a DLC release date and some goblin news from gamescom. Traffic lights, mining drones and probably burned sushi. What a day at Metaroot. 👇

Gamespace Night is tomorrow! 🦠 Matt from Aberrant Labs joins us for a postmortem of Pathogenic, the recently released roguelike shooter where you play as the disease. What went right? What went wrong? And what did they learn? 📍 Swiss Game Hub

Swiss Game Hub reposted

Swiss Game Hub reposted

OUR GAME IS FINALLY HERE!! 🎉👟🎮 Shoe it All! is now available on PC, consoles, and mobile. Thank you for being part of this journey. 🧡 Link to the game in the comments! 👇 #IndieGame #GameDev #ShoeitAll #Gaming

At the Gamespace Conference, we’ve got five workshops waiting for you. Five chances to get hands-on, try something new and take a few ideas back to your own projects.

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At the Gamespace Conference, we’ve got five workshops waiting for you. Five chances to get hands-on, try something new and take a few ideas back to your own projects.

September is looking pretty busy at the Hub! Come by to draw, talk games, test what people are working on, join the Pub Quiz or simply hang out with the community. Have a look at what’s coming up and see you at the Hub! ❤️