Terraform Studios

Terraform Studios

@terraformstudios.bsky.social

Concept Art Partnership Studio working for Films, AAA Games, TV & Themed Entertainment. Sourcing the best concept art talent worldwide. Daily art & reference inspiration terraformstudios.com

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It was so much fun to create these Snake Hut paintovers for Ghost of Yotei: Complete Edition. Snake's lore was one of our favorites in the game. Concept Artists: Daniel Dana and Ignacio Rodriguez Art Director: Dan Fadness Creative Director: Finnian MacManus #GhostofYotei #PlayStation #conceptart

Today we’re sharing our male and female COG Soldier designs for Gears of War: E-Day! Our AD David Masson made these soldier variations using a combination of 2D and 3D design techniques. Creative Director: Finnian MacManus #gearsofwar #gearsofwarEday #gameartist #characterdesign #conceptart

We are very excited to share some concept art we created for #GhostofYotei: Complete Edition. Thank you to Sucker Punch for having us on the project! Concept Artists: Andrej Rempel and Ignacio Rodriguez Art Director: Dan Fadness Creative Director: Finnian MacManus #conceptart #concept #gameart

This is the character of Dominic Santiago designed for #GearsofWar: E-Day! Our Art Director David Masson created several armor iterations for Dom using ZBrush. Thanks to The Coalition for having us on the project! Creative Director: Finnian MacManus #conceptart #characterdesign #gearsofwareday

We helped design the Reaver in #GearsofWar: E-Day! Our Creature Artist Sanghoon Oh developed multiple body styles, armor and faces in #ZBrush before bringing this creature into Photoshop for polishing. Art Director: David Masson Creative Director: Finnian MacManus #conceptart #creaturedesign

It was a huge honor to create designs for Mags Carter in the new #GearsofWar: E-Day! Art Director: David Masson Senior Concept Artist: Sanghoon Oh Creative Director: Finnian MacManus #gearsofwarEday #conceptart #characterart #characterconcept

Today we are sharing our Locust designs for #GearsofWar: E-Day! We built out his form in #ZBrush before bringing him into #Photoshop to add texture to his final looks. Art Director: David Masson Senior Concept Artist: Sanghoon Oh Creative Director: Finnian MacManus #characterdesign #conceptart

We had the amazing opportunity to design the Brumak for the new #GearsofWar: E-Day! Art Director: David Masson Senior Concept Artist: Sanghoon Oh Creative Director: Finnian MacManus #conceptart #conceptartwork #creaturedesign #zbrush #photoshop #creatures #gearsofwareday

We were honored to collaborate with The Coalition studio on a variety of designs for the new #GearsofWar E-Day! First off, here's a shot of the full squad and some development work for Marcus Fenix Art Director: David Masson Senior Concept Artist: Sanghoon Oh Creative Director: Finnian MacManus

We're excited to share more concepts we created for #Civilization7! It was a great experience working with the Firaxis team to develop architecture and character elements for the Republic of Pirates, and portrait paintings of Edward Teach. #conceptart #conceptdesign #characterdesign #architecture

We were honored to aid in the designs of Toyotomi Hideyoshi, Heian and Joseon DLCs for the magnificent #Civilization7! We created a wide range of architecture for this game and are happy to be able to share some of it with you Concept Artists: Joaquin Lepore and Egor Poskryakov #conceptart #civ7

It was an incredible experience to work on #conceptart for #Civilization7! We had the privilege of designing the Goryeo City Hall, Confucian Academy and more. Thank you to Firaxis Games for the opportunity! Concept Artists: Joaquin Lepore and Egor Poskryakov AD: Alec Palacios CD: Finnian MacManus

As huge fans of Sid Meier's #Civilization, it was an honor to create these pieces for #CivVII. We worked closely with Firaxis Games to build historical structures from the Sengoku Period, including a City Hall, Tea House, Himeji Castle and more. #Blender & #Photoshop were used to create these images

It was an honor to work on some of the latest releases for #Civilization7! This is a game that's very close to our hearts, and it was fantastic working with the Firaxis team to develop concepts for the new leaders, architecture, and units. #CivilizationVII #conceptart #gameart #conceptdesign

We have another throwback to share with you today: the work we made for #StarWars Obi-Wan Kenobi! These are set designs for Planet Daiyu created by our Art Director Pablo Dominguez under the direction of our Creative Director Finnian MacManus #conceptart #blender #digitalpainting #visualdevelopment

Throwback to these Kodan Region designs we made for #GuildWars2: Janthir Wilds! Concept Artists: Chiu Cheng and Tomas Muir Art Director: Alec Palacios Creative Director: Finnian MacManus © 2024 ArenaNet, LLC. All rights reserved #conceptart #concept #painting #digitalpainting #conceptartist

Throwback to when we created these epic pieces for #DungeonsandDragons! We also included some close ups to show all the detail that went into these arts Concept Artist: Sergio Castaneda Art Director: Dan Fadness Producer: Sara Mosier Creative Director: Finnian MacManus #dnd #conceptart #art

Today we are sharing some keyframes and sketches we made for the Oni Mission in #GhostofYōtei: Legends! Concept Artists: Andrej Rempel and Daniel Dana Art Director: Dan Fadness Producer: Sara Mosier Creative Director: Finnian MacManus #conceptart #conceptdesign #ps5 #gameart #digitalpainting

Today we are happy to share a bunch of examples of graphics we created for #Skate! These are a few mural options we created. Art Director: Lance Ridenoure Concept Artists: Jonas Hassibi and Oscar Gregeborn Producer: Sara Mosier Creative Director: Finnian MacManus #conceptart #conceptdesign

Here’s a look inside The Oni Mission in #GhostofYōtei: Legends! Concept Artists: Andrej Rempel, Daniel Dana and Nacho Rodriguez Art Director: Dan Fadness Producer: Sara Mosier Creative Director: Finnian MacManus #conceptart #conceptartwork #ps5gameplay #ps5 #conceptdesign #environmentdesign

Today we are sharing some keyframes for the Snake Story in #GhostofYōtei: Legends! Concept Artists: Andrej Rempel, Daniel Dana and Nacho Rodriguez Art Director: Dan Fadness Producer: Sara Mosier Creative Director: Finnian MacManus #conceptart #playstation5 #digitalpainting #digitalart #ps5

These are Desert Planet and PVP scenes we concepted for a pitch project for Hyperion Realms! Concept Artists: SiChen Wang and Wadim Kashin Art Director: Lance Ridenoure Producer: Sara Mosier Creative Director: Finnian MacManus #conceptart #conceptartwork #scifiart #sketches #blender #photoshop

We were happy to once again collaborate with Sony Immersive Music Studios to help with visual development on the #Laufey #Fortnite Concert! Concept Artist: Job Menting Art Director: Lance Ridenoure Producer: Sara Mosier Creative Director: Finnian MacManus #conceptart #conceptdesign #visdev

This is a compilation of some of the #conceptart we made for The Kitsune Story in #GhostofYōtei! Concept Artists: Andrej Rempel, Daniel Dana and Nacho Rodriguez Art Director: Dan Fadness Producer: Sara Mosier Creative Director: Finnian MacManus #PS5 #PlayStation5 #gameart #conceptdesign #art

More VFX concepts we created for #GhostofYōtei! These are further explorations of the blood tree, grenades and snow projectile states. Concept Artist: Nacho Rodriguez Art Director: Dan Fadness Producer: Sara Mosier Creative Director: Finnian MacManus #conceptart #vfx #gameart #playstation5

A collection of more #architecture and structures we designed for #Skate, including the Primo Plaza building group, Mausoleum & Fire Station. Art Director: Lance Ridenoure Concept Artists: Jonas Hassibi and Oscar Gregeborn Producer: Sara Mosier Creative Director: Finnian MacManus #conceptart

Today we are sharing one of the VFX concepts we created for Ghost of Yōtei! We had so much fun exploring the way this effect would work in-game. Concept Artist: Nacho Rodriguez Art Director: Dan Fadness Producer: Sara Mosier Creative Director: Finnian MacManus #vfx #ghostofyotei #conceptart

These images depict the Multiplayer Lobby for #GhostofYōtei’s RAID Mode! Concept Artists: Daniel Dana and Andrej Rempel Art Director: Dan Fadness Producer: Sara Mosier Creative Director: Finnian MacManus #conceptart #playstation5 #digitalpainting #gameart #ps5 #digitalpainting #sketches

This is The Prime Enclave we concepted for Hyperion Realms! We crafted these pieces using #Blender and #Photoshop as well as references from the client. Concept Artist: SiChen Wang Art Director: Lance Ridenoure Producer: Sara Mosier Creative Director: Finnian MacManus #conceptart #fantasyart

Today we’re sharing a few more concepts we created for a pitch project! These are our Castle concepts for Hyperion Realms Concept Artist: SiChen Wang & Wadim Kashin Art Director: Lance Ridenoure Producer: Sara Mosier Creative Director: Finnian MacManus #conceptdesign #conceptdrawing #fantasyart

We’re happy to show some environment designs our team did for Hyperion Realms! We concepted 6 different areas of an immersive fantasy world. These are the Catacombs and Crossing Circle. Concept Artist: SiChen Wang Art Director: Lance Ridenoure Creative Director: Finnian MacManus #conceptart #art

This is the Outsider Being designed for a pitch project for Hyperion Realms. We had so much fun developing character #sketches and looks for this project! #ConceptArtist: Sarunas Macijauskas Art Director: Lance Ridenoure Producer: Sara Mosier Creative Director: Finnian MacManus #conceptart

This is the Construct Automaton designed for Hyperion Realms' pitch project! We provided initial sketches and color variations as well. Concept Artist: Sarunas Macijauskas Art Director: Lance Ridenoure Producer: Sara Mosier Creative Director: Finnian MacManus #characterdesign #conceptart #art

We are happy to show some Character designs our team did for Hyperion Realms! This is the first character in the series: Seraph Concept Artist: Sarunas Macijauskas Art Director: Lance Ridenoure Producer: Sara Mosier Creative Director: Finnian MacManus #conceptart #conceptdesign #characterdesign

These Kitsune Mission concepts were created for the phenomenal #PS5 game, #GhostofYōtei! #ConceptArtists: Andrej Rempel and Daniel Dana Art Director: Dan Fadness Producer: Sara Mosier Creative Director: Finnian MacManus #sketches #gameart #visdev #conceptart #suckerpunch #conceptdesign

We designed a myriad of props and vehicles for EA's #Skate! It was so fun to assist in building out the world of #SanVansterdam Art Director: Lance Ridenoure Concept Artists: Jonas Hassibi and Oscar Gregeborn Producer: Sara Mosier Creative Director: Finnian MacManus #conceptart #propdesign

We had the honor of concepting many areas featured in @doublefine.com’s brilliant game #Keeper! Here are a few sketches we created for the game. Concept Artist: Bin Ying Art Director: Alec Palacios Producer: Sara Mosier Creative Director: Finnian MacManus #conceptart #surreal #gameart #visdev

It's our pleasure to share these weapon attunements we created for #GhostofYōtei: Legends! Concept Artist: Nacho Rodriguez Art Director: Dan Fadness Producer: Sara Mosier Creative Director: Finnian MacManus #conceptart #gameart #animation #sword #weapondesign #realtime #vfx #concept #ps5

We had the honor of designing several storefronts, posters, flyers and more for #SanVansterdam! Art Director: Lance Ridenoure Concept Artists: Jonas Hassibi and Oscar Gregeborn Producer: Sara Mosier Creative Director: Finnian MacManus #conceptart #ElectronicArts #EAGames #Skate #visdev

We had the fantastic opportunity to design many skateways for #EAGames’ #Skate! We concepted many areas of #SanVansterdam under EA's guidance. Art Director: Lance Ridenoure Concept Artists: Jonas Hassibi and Oscar Gregeborn Producer: Sara Mosier Creative Director: Finnian MacManus #conceptart

Cave Interiors concepted for #GhostofYōtei by our #ConceptArtists Nacho Rodriguez and Daniel Dana. We can't say thank you enough to Sucker Punch for the opportunity to work on this amazing #PS5 adventure game. Art Director: Dan Fadness Producer: Sara Mosier Creative Director: Finnian MacManus

Today we’re sharing more early sketches we made for #GhostofYōtei’s RAID Mode! Concept Artists: Nacho Rodriguez and Julia Gorokhova Art Director: Dan Fadness Producer: Sara Mosier Creative Director: Finnian MacManus #conceptart #conceptdesign #blenderart #gameart #playstation #PS5

There are so many ways to skate San Vansterdam! These are some of the fun ramp concepts we got to create for EA. Drop in! Art Director: Lance Ridenoure Concept Artists: Jonas Hassibi and Oscar Gregeborn Producer: Sara Mosier Creative Director: Finnian MacManus #Skate #EAGames #conceptart #art

These are Brewery Restaurant and vegetation #designs we made for EA's #Skate! We explored a lot of different decorative plant details around San Vansterdam. Art Director: Lance Ridenoure #ConceptArtists: Jonas Hassibi and Oscar Gregeborn Producer: Sara Mosier Creative Director: Finnian MacManus

Here are some of our earlier explorations of Ghost of Yōtei’s RAID Mode! Concept Artists: Daniel Dana and Andrej Rempel Art Director: Dan Fadness Producer: Sara Mosier Creative Director: Finnian MacManus #conceptart #sketches #ghostofyotei #gameart #visualdevelopment #conceptdesign

We explored many ways to skate San Vansterdam. These are our concepts of the Underpass, Federalist Street & Entertainment District. Art Director: Lance Ridenoure Concept Artists: Jonas Hassibi and Oscar Gregeborn Producer: Sara Mosier Creative Director: Finnian MacManus #conceptart #Skate

More #conceptart we created for the Oni Mission in #GhostofYōtei: Legends! Concept Artists: Daniel Dana and Andrej Rempel Art Director: Dan Fadness Producer: Sara Mosier Creative Director: Finnian MacManus #conceptdesign #windstorm #ghostofyotei #gameart

Today we’re sharing Panoramic Shop Interiors designed for #Skate by our Concept Artist Oscar Gregeborn! Art Director: Lance Ridenoure Producer: Sara Mosier Creative Director: Finnian MacManus #interiorconcept #conceptart #eagames #conceptualart #electronicarts #design #digitalpainting #panorama

Here are a few more first looks at #GhostofYōtei’s RAID Mode! Concept Artists: Daniel Dana and Andrej Rempel Art Director: Dan Fadness Producer: Sara Mosier Creative Director: Finnian MacManus #conceptart #conceptarts #conceptdesign #ghostofyotei