The Wolf Studios

The Wolf Studios

@the-wolf-studios.bsky.social

Game Dev, Artists, and more! I do a whole lot of creative stuff in general.

33 followers121 following468 posts

The Wolf Studios reposted

Brandon can and will flip flop from a muscle bound hulk to a femboy with thighs large enough to smother several people at once You may touch them, but you may not survive #furry

I get ads for, like, note keepers and shit to help jot down ideas as soon as you have them but I am just up in this house like... Why not just remember them? Works just as well as something you can loose. granted, I think from the evidence of talking to people it apparently isn't that viable?

The Wolf Studios@the-wolf-studios.bsky.social

So, funny story: I was watching a choom do some art and I felt chaotic so I bribed them to add a fat throbbing cock to the lady they were drawing by buying them AC6. This is the first time I have ever done this and it will more than likely never occur again. lol

So, funny story: I was watching a choom do some art and I felt chaotic so I bribed them to add a fat throbbing cock to the lady they were drawing by buying them AC6. This is the first time I have ever done this and it will more than likely never occur again. lol

Elaboration as to why: I originally got into art cause I couldn't buy comms from other people and can draw what ever I want myself. It was one of those "It's not about the product, it's just purely a chaotic desire to encourage some spontaneous lewdness." lol

The Wolf Studios reposted

"Take a picture, it'll last longer than you ever could under me~" Brandon's big gay strikes again, now featuring properly sized pecs befitting a man of his size #sizesky #furry

I wonder how long it will be till someone makes a consumer friendly focused open source data encoder software that encodes your pics or what ever else you send to other people in DMs on, like, Discord or where ever else. just a random scrambler-descrambler to keep nosey algorithms out.

Passing Thought: In game design we often either use engines by default have hard set collision rules in their physics engines or start off making every mob have a set collision with the ground and other things like that. In the case of most creatures, this doesn't really come into play, but it does-

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-something like that, meaning mods and such can build off of that. Keep in mind, this comparison is purely to show differences of AI behavior when interacting with the ground. In general, I just kinda find it interesting to think about, tbh. Would be fun to see Mojang add some worm mob to MC and-

Passing Thought: In game design we often either use engines by default have hard set collision rules in their physics engines or start off making every mob have a set collision with the ground and other things like that. In the case of most creatures, this doesn't really come into play, but it does-

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-creature that burrows in general. Instead of the creature's hitbox moving with it through the ground, the burrowing if often an animation instead, leading to it being on the surface rather than in it, which becomes even more obvious when you do something like breaking out a block below the-

-creature, leading to it falling down from the point on top of the block. A notable thing with this is that, ironically enough, Terraria has the flip side of this, where there is actual creatures that commonly burrow or float through the ground, so in Terraria you naturally have a precedent set for-

Passing Thought: In game design we often either use engines by default have hard set collision rules in their physics engines or start off making every mob have a set collision with the ground and other things like that. In the case of most creatures, this doesn't really come into play, but it does-

-come into play with creatures that don't normally stay on the surface, things that like to burrow or just outright flow through the ground or some other surface. This is most notable in the example of something like Minecraft, specifically in mods that add some type of worm-like creature, or a-

When ever someone goes "Ayo?" I always have wanted to reply "Aya!" but never did cause it didn't make sense... then I remembered that I don't give a fuck and will now be replying Affirmatively with "Aya!" when someone goes "Ayo?"

Man, TF2's code is so, like... I don't even fully know how to describe it, but it is just so strange in it's layout. I wish there was an easier way to find how one specific thing works on it, been trying to add minidispensers to a TF2 mod but all the time I've spent working on it has just been

I am too fascinated by the interconnectivity of communities, cliques, and niches. I literally just scroll through public server member lists and just see the shockingly high number of people who share mutual friends or servers. lol (beyond the server I am doing it on, ofc)

I love when you got a dude into emasculation or feminization and you get those moments of them trying to figure out "Is this just a kink or do I actually wanna be a woman?" And shout out to the chooms who've learned they wanna be a woman from that. I love crackin eggs. lol

I still find it funny looking back on these instances that happen over and over of people who start in really similar places as me and end up being really well known just cause they, like, actually put in the effort to follow through on what they are doing.

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went for it. Later down the line I pointed it out to them that they were still subbed to me and how far they came. They did end up unsubscribing from me after that though. lmao Which is fair cause I inconsistently just post dumb shit. lol

Now I kinda wanna shout out their channel just cause they make fun videos, but I feel like it would be, like... Idk the word for it, but it feels like I shouldn't be yappin about the people I've been the in the background of their life. granted, I am in a lot of backgrounds. I am a tree. :)

I still find it funny looking back on these instances that happen over and over of people who start in really similar places as me and end up being really well known just cause they, like, actually put in the effort to follow through on what they are doing.

My Anecdote for today is how there was a channel that was subscribed to me with the same count of subs way back years ago that I was also subbed to in turn, but then years passed and they had countless subscribers, while I was in the same place. The major difference being they just actually-

In other Newts, I really need to work on my TTRPG System more. I've been working on it a bit touch-and-go recently, but I wanna take some serious time to sit down and -REALLY- work on it. Especially cause I wanna figure out a nice intuitive trade system based on the economic concept of Utils.