Directing stuff at @flying-oak.com (ScourgeBringer,
NeuroVoider...)
Currently working on Knuckle Paradise with @arteinteractive.bsky.social
Wishlist and other links: https://flyingoakgames.carrd.co/
Post in French at times
📌 Presentation pinned
Presentation thread🧵
I'm a 39 years old French indie gamedev. I'm doing all sorts of things at @flying-oak.com like code, design, management, directing, business... since 2013!
We are known for ScourgeBringer (s.team/a/1037020) & NeuroVoider (s.team/a/400450).
We're into juicy and crunchy things.
I needed to fix a sound spatialization bug so I made myself a spatialization viewer showing all sound instances and the relative position to the camera.
(Little they know that everything is spatialized in Knuckle Paradise and live mixed. Kudos to @romainrope.bsky.social )
(This is our test map.)
6 years ago, pfeww.
We still do sell something like a handful of PS Vita copies per month despite the store not allowing direct payments anymore lol.
Players on this console are on another level of consciousness.
🎂 Happy Birthday ScourgeBringer, you're 6 years old today!! 🥹💓
You came out on PC and other consoles in 2020. Fun story: in 2020 the PS Vita was no longer in production. Stores were closed, and all the factories had shut down... except for one, the Asia division, with only one distributor left.
Play Knuckle Paradise by @flying-oak.com during Steam Next Fest!
A pixel-powered, combo-packed character action game starring Jane (a retired boxer) and her sidekick, Cocotte (a warrior… chicken?).
Try it now: store.steampowered.com/app/1864220/...
Check out this curated collection of indie demos wrapped in a little WebGL experiment straight out of 1995! 💿️💻️ Discover our game and our friends' games right in your browser! 👇️
👉️ demo-disc.pixelnest.io 👈️
#KnuckleParadise#BeatEmUp#IndieGames#SteamNextFest
💫 LOST IN A SEA OF STEAM NEXT FEST DEMOS? 💿️
Finding the human touch in indie gaming during Steam Next Fest this October might be the hardest it's EVER been. So we teamed up with @Pixelnest to help real indie devs and small studios get seen! 👀👇
KNUCKLE PARADISE IS FEATURED IN STEAM NEXT FEST! 🎉
💫 Try the demo and tell us what you think with a STEAM REVIEW! store.steampowered.com/app/5021500/...
💫 Don't forget to WISHLIST so we can fight another day to conquer more pizza! shorturl.at/nZSFs
We can't stand losing at pinball, so today we let Cocotte take the matter into her own wings! 💥🙂↕️
❤️ Wishlist now, try the demo & drop a review on our demo page!
👉 shorturl.at/nZSFs#KnuckleParadise#IndieGame#PixelArt#monogame
GET YER FRENCH DEMOS, NOW ON INDIESTATION! 🔥🎮️
👉️ demo-disc.pixelnest.io 👈️
We got together with @pixelnest.io and a few others to make a PLAYSTATION THROWBACK DEMO HIGHLIGHT EXTRAVAGANZA! Come discover some demos featured in Steam Next Fest next week, and more, directly in your browser! 💫
Do you remember the demo discs on the original PlayStation?
Come try out our IndieStation and its two “demo discs”!
A little WebGL experiment that will take you back to those days and introduce you to demos of French indie games!
📺 demo-disc.pixelnest.io#gamedev#indiegames#steamnextfest
The Witch's Bakery is OUT NOW!
With inspiration from Kiki's Delivery Service and Persona 5, we tell the story of a witch-baker who can heal people's emotions with croissants🥐and baguettes 🥖
Did you know our chickens are based on real life? 🐓 Yes, the gallus punchus in its natural habitat, busting down a soda machine for sustenance. 🥤Why, NO, of course it's NOT a dev in a chicken suit, we would NEVER do that 😇 TRY THE DEMO, WISHLIST, AND LEAVE A REVIEW!! 🥰🥰🥰https://shorturl.at/nZSFs
We'll be at Paris Games Week, October 22-25! 💫 Try the demo and drop a Steam review, pretty please! 😇 store.steampowered.com/app/5021500/...#pixelartgame#narrativegame#fightinggame#monogame
Nos voisins messins de Flying Oak Games (NeuroVoider, ScourgeBringer) reviennent avec Knuckle Paradise, coédité par ARTE France ! Une boxeuse, une poule guerrière, un tournoi clandestin dans un parc d’attractions abandonné. On a testé la démo: gamerdepereenfils.fr/2026/10/11/k...#gamerdepereenfils
What do Lucia, Jason and Jane Strong have in common...? They're on the wrong side of the LAW!! 😱🚨🚔We just made these sprites for fun, but don't they fit? 😅
TRY THE DEMO and wishlist the game to get a taste of the bad side of town... 👮♀️💥 shorturl.at/nZSFs#gtaVI#actiongame#beatemup#pixelart
I played the demo of Knuckle Paradise from @flying-oak.com and you should too.
Great combat design, incredible isometric pixelart with physics and lightning, fun & engaging story... can't wait for the release!
🤜 store.steampowered.com/app/5021500/...
🐔 Some very important news from the Flying Oak chickens!! 😄
Please take some time to try the demo of Knuckle Paradise and leave a Steam review! ❤️🙏
Check it out here! ⭐️ store.steampowered.com/app/5021500/...
🍕 The KNUCKLE PARADISE DEMO is LIVE!! 🔥🐔🥊
It's CHICKEN TIME!! Tell us how you like it, leave a Steam review, tell your friends, and wishlist to the moon and back! 😍💥 shorturl.at/nZSFs#pixelart#monogame#beatemup
🍕 The KNUCKLE PARADISE DEMO is LIVE!! 🔥🐔🥊
It's CHICKEN TIME!! Tell us how you like it, leave a Steam review, tell your friends, and wishlist to the moon and back! 😍💥 shorturl.at/nZSFs#pixelart#monogame#beatemup
À la fin des années 2000, pendant que la Nintendo DS croulait sous les RPG colorés, Atlus se radicalisait : 17 ans plus tard, Shin Megami Tensei: Strange Journey garde son charme.
The demo of Knuckle Paradise is releasing tomorrow (3pm~ish CEST).
This is the beginning of the last sprint of a 6-year long marathon.
What we started in January 2021 is coming to an end, and tomorrow we'll know what we can expect from its upcoming full launch.
Be there!
💥🥊🐔 DEMO INCOMING!! 🔥🍕💥
The wait is finally over! Play the Knuckle Paradise demo THURSDAY 8TH OF OCTOBER on our Steam page! 🐔 shorturl.at/nZSFs 🐔
Time to crush some bears and tell your therapist how good it makes you feel. See you next week on Wingsland Island, your chicken is waiting for you…!
We haven't worked full-time for 6 years straight. Overall we did 2 years of full-time production with a max at 15 people, and 2 years of pre-production with a light team.
We went through a lot of adventures making this game, we're proud of it, and hopefully you'll have a popcorn moment playing it.
📢 𝗥𝗲𝗻𝗰𝗼𝗻𝘁𝗿𝗲𝘀 𝗽𝗿𝗼𝗳𝗲𝘀𝘀𝗶𝗼𝗻𝗻𝗲𝗹𝗹𝗲𝘀 𝗱'𝗘𝗮𝘀𝘁 𝗚𝗮𝗺𝗲𝘀 - 𝟭𝟵 & 𝟮𝟬 𝗻𝗼𝘃.
Réservez votre place dès maintenant !
RDV les 19 et 20 nov. à Strasbourg pour 2 jours de conférences, ateliers et soirées networking dédiés à la création de jeux vidéo indépendants.👾
Inscription⤵️
www.helloasso.com/associations...
Why did the chicken cross the road?🐔 Because she had to BEAT UP THE BADDIES. 💥🥊😄
Wishlist to help this chicken wreck the ring! 🤩 shorturl.at/nZSFs#pixelart#monogame
📍🗺️Get a first look at Knuckle Paradise's amusement park map! Coming OCTOBER 8TH to A DEMO NEAR YOU! 👀
Don't get lost on Steam... go straight to Knuckle Paradise and WISHLIST! ⭐️ shorturl.at/nZSFs#pixelart#monogame#indiegame
💥🥊🐔 DEMO INCOMING!! 🔥🍕💥
The wait is finally over! Play the Knuckle Paradise demo THURSDAY 8TH OF OCTOBER on our Steam page! 🐔 shorturl.at/nZSFs 🐔
Time to crush some bears and tell your therapist how good it makes you feel. See you next week on Wingsland Island, your chicken is waiting for you…!
💥🥊🐔 DEMO INCOMING!! 🔥🍕💥
The wait is finally over! Play the Knuckle Paradise demo THURSDAY 8TH OF OCTOBER on our Steam page! 🐔 shorturl.at/nZSFs 🐔
Time to crush some bears and tell your therapist how good it makes you feel. See you next week on Wingsland Island, your chicken is waiting for you…!
I've been quiet for a little while, but now that the production of Knuckle Paradise is in its last polishing sprint, you're going to soon see me talk more about it. 👀
Also: DEMO SOON.
You know the drill, wishlist and spread the love: store.steampowered.com/app/1864220/...
We've been working on it for so long, and it's been so difficult for many unforeseen reasons, but here we are, our polishing checklist is getting visibly smaller by the days, and it's starting to feel surreal that this game will finally be out there.
It's a very "Flying Oak" game, it has the punch and polish we're known for. Yet it's a different one, more popcorn-y, and more story-driven.
We're very curious to see what you'll think about it! Hopefully that's going to be very soon.
ok here we go
🍝 Spaghetti Celesti: Devour the Heavens ⛅
is out now for free!!
🍴 the best pixel spaghetti of your life
↪️ prepare them & fork them perfectly
⭐ get those 5-stars reviews
😡 and be quick ! the people are hangry
play it at punkcake.itch.io/spaghetti-celesti#fallingblockjam#pixelart
Jane Strong may be on a diet... but we're not. 🤭 Pizzas courtesy of our only dev @thomas.flying-oak.com as always
Wishlist and we'll make him make more 🍕🍕🍕 shorturl.at/nZSFs
An old cinema in a defunct amusement park... what movies do you think are playing there? 🤔
Wishlistttttt on Steaaaaam 🌟 shorturl.at/nZSFs#pixelart#monogame
Say hello to the #PGB26 jury!
Close to 20 video game pros are putting their expertise on the line to match your projects with this edition's publishers and investors.
Creative minds, business development pros and industry veterans who genuinely get what indie studios and publishers are looking for.
DREADHAVEN'S DEMO IS OUT! 🎉🎉🎉
After a year of work, it's finally in your hands.
2 regions, new towers to test, Ascension mode, and a bunch of other stuff 👀
A lot has changed since the playtest if you played it!
Thank you all for your support! 🧡
store.steampowered.com/app/4661410/...
Meet Celine, the bloodthirstiest ex-surgeon turned martial arts journalist this side of the island! 🩸🩸🩸
Wishlist before she beats you bloody 😱 shorturl.at/nZSFs#pixelart#monogame
🚀💥 We're knee deep in playtesting! It's too late to join, but not too late to WISHLIST!! 💫 shorturl.at/nZSFs
A demo will become available to all next month... stay tuned! 🙂↕️ #knuckleparadise#actiongame#pixelart
I'm kind of obsessed with Wolverine since the embargo has been lifted and I'm very curious to see how it will sell, because despite what looks like an heavily streamlined/industrialized game, Open Critic has it rather well received with most reviews focusing purely on the fantasy and not...
... quite what makes it a game. This makes me think that the audience of Wolv is not the public we think it is, and if this is confirmed through sales, we might be up for a future where block busters don't even try to be games anymore (and we'd be back to the 2000's).
Clairement une vidéo que je ressortirais en réunion si je devais défendre d'arrêter d'utiliser le pipeline de rendu par défaut d'un engine commercial pour le bien d'une DA lisible.