Thomas Frick

Thomas Frick

@thomasfrick.bsky.social

Art direction for @hytale.bsky.social . Former @riotgames.com . Passionate about art and games! Addict to travels and tasty food. Pixels size don't matter. From #Strasbourg

1.3K followers145 following270 posts

We've done it ! Our first large content update, Out of the Breach ! 🤗

Hytale@hytale.bsky.social

Hytale Early Access Chapter I: Out of the Breach AVAILABLE NOW! youtu.be/YMhUV1hnzHE

Thomas Frick reposted

I'm still available for work :)

Zach Soares@voxels.ca

I'm available for work! - Characters - Rigging and Animations - Environments Art I've worked on Teardown, Vampire Crawlers, Moonglow Bay and many more! Feel free to DM me or email zachary.soares@zsinked.com

Thomas Frick reposted

Thomas Frick reposted

After 4 years working on Clair Obscur: Expedition 33, it's a pleasure to announce that I've joined the Hytale team to help rework the UI art direction and animations alongside @pierpier.bsky.social The first update is just around the corner! Thank you, Hytale community, for the amazing feedback!

Hytale@hytale.bsky.social

🤯 Our largest blog post and development update is now LIVE! - 20+ Videos - 30+ Screenshots & artwork - 35+ Pages (when printed) worth of content diving into Chapter 1 and loads of stuff surrounding it! See what's coming to Hytale in the next few months! Read it here: hytale.com/news/2026/7/...

Good news in the industry are rare. This one is one of them!! FAKUTORI will be an awesome game, you should wishlist 💖

Big news! Fakutori has found a publisher! Thank you to the team at @mythwright.com for helping me bring Fakutori to as many people as we can! The game has a new trailer, new keyart and new Steam page! Why not have a look and wishlist it while you're there? :) store.steampowered.com/app/1459800/...

Yesterday I gave a conference about #Hytale (retrospective and creative vision) at #gamecamp 26 and it was a very emotional moment for me, after all the things that hapoened. ❤️ Thanks everyone!!

Thomas Frick reposted

Please feel free to use all of these in your next meeting

Robin-Yann Storm@rystorm.com

The square eisenhower matrix The round venn diagram The project management triangle The double diamond Boring. We have all seen these so many times. Why can't we invent some new ones, like: The torus of timelines The tesseract of accountability The octagon of alignment The cone of product

Smash it wild is an #indiegame made by friends, and I've seen how much work they have put into it! Check it out and support them please

Antoine "schmoll" Schmoll@schmoll.bsky.social

Smash It Wild is out! 🔗 store.steampowered.com/app/2432240/... I hope you enjoy this tactical/roguelike inspired by volleyball and the energy of shonen! @lauklart.bsky.social and I wanted to create a colorful and epic art style. It's a @goblinzstudio.com & @ernestine.bsky.social #indiegame #gamedev

Thomas Frick reposted

Hey artists! Next Tuesday, Apr 14, is #PortfolioDay! I thought it would be fun to do a little knowledge sharing for the art community ☺️ What are your top tips for building a professional art portfolio? How do you approach it differently if it's digital or physical?

About #sora I almost feel sad for all the "AI-Artists" who are at risk of losing a good 17 minutes of work on their latest generated video. Let's go easy on them please...

Thomas Frick reposted

This Sunday I did some Linocut and Copper engraving workshop in #Strasbourg at the Poisson Baliste atelier. It was refreshing to do this again. I made a Mosshorn from #Hytale and a very gloomy landscape.

This Sunday I did some Linocut and Copper engraving workshop in #Strasbourg at the Poisson Baliste atelier. It was refreshing to do this again. I made a Mosshorn from #Hytale and a very gloomy landscape.

Thomas Frick reposted

Whenever folks ask me about portfolios, I show them this video. In 52 seconds I can see what André is good at. I understand what he is good at. If I need to hire someone who understands game feel, and who can build that on their own, I will interview him. I know this in 52 seconds.

André Cardoso@andremc.bsky.social

Recently had the opportunity to build 3 demos to demonstrate the power of game feel!

A great article about our game #Hytale and my artwork on the front page of @canardpc.com , a French gaming magazine I’ve been buying since I was a kid. Life goal achieved. I can die in peace ❤️

Canard PC@canardpc.com

📰 Canard PC 476 aime les vieilles briques ! L'histoire de la création du jeu qui va manger votre temps libre comme dans les années 2010, les excellents Mewgenics et Demon Tides, et le futur jeu de l'année des amateurs de tactical. Bonus : un simulateur de chômage. boutique.canardpc.co...

Really fun jam game by some friends

Antoine "schmoll" Schmoll@schmoll.bsky.social

The theme of the #globalgamejam was "Mask." We created a tactical puzzle where the goal is to drag and drop the mask of a chess piece onto your character to retrieve its patterns. We're pretty proud of the result. Stay tuned for the itch io page, coming soon! #unity #gamedev #pixelart

Je donne une conférence Vendredi 6 au Shadok à Strasbourg pour vous parler d'Hytale, avec @tedartsel.bsky.social et @pierpier.bsky.social . C'est ouvert à tous. Venez nous rencontrer! 👨‍🎨💫 Sorry english speakers, still love you tho 😘

East Games@eastgames.org

J-7 avant la prochaine Indie Game Night ! 💫 Il est temps de lever le voile sur l’une des trois présentations de la soirée… Depuis son trailer en 2018, le développement de @hytale.bsky.social a connu de nombreux rebondissements jusqu’à sa sortie miraculeuse ce mois de janvier.