Toraka

Toraka

@toraka.bsky.social

Hi! I make cute thinky games from a simpler time.

38 followers23 following129 posts

Crimson Coil update: Enemy turns are implemented, as is winning and losing a mission! The most basic MVP is done, from here it's just more content and polish. That's enough for a Kickstarter worth millions, right? #indie #gamedev #gamemaker

Saddest Death Scenes In Gaming #1: Crimson Coil (The bullets actually cause damage when they impact, no trickery, it's not just visual!) #indie #gamedev #gamemaker

Me: Creates advanced enemy behaviour scripting allowing each robot to deterministically find the best move within 2ms. Also me: Forgets to remove a robot when it's destroyed. The joys of #indie #gamedev

Don’t you just love it when a logo gets a minimalistic rebranding? It’s so exciting to see something turn modern, sterile, and soulless. #design @TheTrolleyGame - @byDanDans #TheTrolleySolution (The Trolley Solution is a really great game, go play it! ~Toraka)

Easy solutions can still be good. I broke my brain over how to implement grid line of sight into Crimson Coil. Solution: Actually spawn wall objects where they are implied to be and check for collisions in a line. (I turned off terrain for a better visualisation.) #indie #gamedev #gamemaker

Enemy behaviour is implemented in Crimson Coil! Robots will intelligently find and coordinate where to go. Also they have angry eyebrows now, because evil. Further added are fog of war, health bars, camera panning, and a bunch of technical improvements. Productive week! #indie #gamedev #gamemaker

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Toraka reposted

RT appreciated: Are you a hobbyist gamedev ? Meaning you are not working in the game industry, but you make game that you publish in your free time. DM me! I'm writing a new article

Live now at twitch.tv/torakastudios! Come look! Stay cool in these trying times. Hydrate well with cool water. Chill and read a book. Or come hang out as we work on Crimson Coil! This time we finish the dialogue system actually for real. #indie #gamedev #blahaj

Live now at twitch.tv/torakastudios! Come hang out! We've got the data format for our dialogue system figured out. Now all we need to do is spawn dialogue sprites with the correct facing and expression and progress dialogue lines and... Main menu art by me. I am a great artist :3 #gamedev #indie

Toraka reposted

Thanks to everyone who gave #TheTrolleySolution demo a try. The DEMO will available until the end of the month. Thank you all! And don’t forget to wishlist the game! πŸ§πŸ§πŸ»β€β™€οΈπŸ§πŸΏπŸ§πŸ»πŸ§πŸΌβ€β™€οΈ 🚎 #indiegames #wishlistwednesday

@bydandans.bsky.social I played the demo of The Trolley Solution up to Go Viral on stream today and I haven't laughed this hard in a good while. Please keep making it! One feedback: I didn't realise you have to get all flags black for more levels and almost quit early. Add some indication maybe?

Oh c'mon now. Somebody please download the Hit Idol demo so I can post about my dreams. Jokes aside, Hit Idol's demo has been downloaded (almost) 1000 times on Steam! I'm so hyped for release on the third of July! #gamedev #indie

Live now at twitch.tv/torakastudios! Come hang out! We've got the basic grid down. Adding the Input library was a breeze. Now can we implement soldier movement? And, uh, turn this entire thing sideways for the sweet isometric look! #gamedev #indie #strategy

Live now at twitch.tv/torakastudios! Come hang out! Today we make GUnit, an automated testing framework for GameMaker! It might get dangerous, we might stumble upon some cursed things, but don't worry, Blahaj is here to guide us. #gamedev #indie #blahaj #gamemaker

Hey you! Did you know there's a spirit-ual sequel in development to the super cool Ghost Master? Did you know that it's called Ghost Keeper and coming out this year? Go wishlist it now! store.steampowered.com/app/2708880/... I'm not affiliated with them in any way I just really want it to exist :3

store.steampowered.comGhost Keeper on SteamBecome a Ghost Keeper and lead your fearsome minions against the living. Use diverse scare tactics, manage demonic creatures and harness dozens of skills. Oh, and don’t let the Brotherhood catch you! ...

Stars: The bane of all pixel artists everywhere. If you're struggling to draw one and thing it looks weird, remember: This is the best Nintendo could do. They all look weird from too close. Don't worry about it and make something in your style! #pixelart