Uverse | Game Engine

Uverse | Game Engine

@uverse.dev

The game engine that starts with a link, not an installer. Build together in the browser with C# or visual scripting. Share instantly. Ship true native games.

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Uverse | Game Engine reposted

I'm building Uverse: a browser-based game engine with collaboration, WebGPU rendering and native DirectX/Metal/Vulkan builds. ๐Ÿš€ Here's its playable Character Template demo. ๐Ÿ•น๏ธ Play this demo now: share.uverse.dev/qy3XGQUksI2o... ๐Ÿ‘‡ More below #gamedev #webdev #screenshotsaturday #indiegame

Uverse | Game Engine reposted

I turned the #Tesla #TeslaRoadster ramp stunt into a little browser game. ๐Ÿ˜Ž I guess I'm late to the party, huh? ๐Ÿ˜… It is a realtime gas simulation build-in Uverse which you can play in your own web browser! And in future, your own project too! share.uverse.dev/BWIV_KTuyzr0... #gamedev #webgpu

I turned the #Tesla #TeslaRoadster ramp stunt into a little browser game. ๐Ÿ˜Ž I guess I'm late to the party, huh? ๐Ÿ˜… It is a realtime gas simulation build-in Uverse which you can play in your own web browser! And in future, your own project too! share.uverse.dev/BWIV_KTuyzr0... #gamedev #webgpu

I'm building Uverse: a browser-based game engine with collaboration, WebGPU rendering and native DirectX/Metal/Vulkan builds. ๐Ÿš€ Here's its playable Character Template demo. ๐Ÿ•น๏ธ Play this demo now: share.uverse.dev/qy3XGQUksI2o... ๐Ÿ‘‡ More below #gamedev #webdev #screenshotsaturday #indiegame

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I'm building Uverse: a browser-based game engine with collaboration, WebGPU rendering and native DirectX/Metal/Vulkan builds. ๐Ÿš€ Here's its playable Character Template demo. ๐Ÿ•น๏ธ Play this demo now: share.uverse.dev/qy3XGQUksI2o... ๐Ÿ‘‡ More below #gamedev #webdev #screenshotsaturday #indiegame

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The browser is where you build. Your game can run on the web or as a native build using DirectX, Metal or Vulkan. Collaboration is part of that vision too: I want Uverse to support making games together, alongside building them on your own.

This Character Template is a playable example of what I'm building toward: interactive water, foot IK etc. and a full sample level, running alongside the editor. (More updates coming!) You can try it on the web or download Windows and macOS builds. (See main post! โ˜)

I'm building Uverse: a browser-based game engine with collaboration, WebGPU rendering and native DirectX/Metal/Vulkan builds. ๐Ÿš€ Here's its playable Character Template demo. ๐Ÿ•น๏ธ Play this demo now: share.uverse.dev/qy3XGQUksI2o... ๐Ÿ‘‡ More below #gamedev #webdev #screenshotsaturday #indiegame

The goal behind Uverse is to bring browser-based development, collaboration and native releases into one engine. Playable sharing is part of that workflow: someone can try your game without needing the editor or source project.

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