Vicent

Vicent

@vicentgames.bsky.social

Building an new games studio with some amazing people! - Mostly a game designer. Creative dir. of Cataclismo. Former Digital Sun Games. From time to time design teacher too.

155 followers992 following36 posts

Vicent reposted

BREAKING: Silksong will be out on September 4. Two weeks from today. Really. Often, games that take 7+ years to make are plagued by mismanagement and painful burnout. But for Silksong? Team Cherry was having a blast. They still are. This is their story: www.bloomberg.com/news/newslet...

bloomberg.comWhy ‘Silksong’ Took Seven Years to MakeThe highly anticipated indie game has been in production for so long that it’s become an internet meme

Ursula K. Le Guin's approach to adventure feel so good... I'm in love with Earthsea narrative style. It's not about grand epic stories, but about emotions and private experiencies. After having read most Sanderson books through the last year, this feels so good.

Game analysis classes start again tomorrow! My syllabus began with Anna Anthropy’s lectures and Fernández-Vara’s Introduction to Game Analysis, but it has evolved a lot over time...

Every year, we explore a lot of different things, including (but not limited to): - Playing in class when discussing Bernie De Koven - Designing games that challenge Huizinga’s Magic Circle - Building microgames with Bitsy - Analyzing both classic and modern video games

Every year, we also do a 'GameLog' to build the habit of playing with an analytical mindset. Any recommendations for this year's games? I think Mouthwashing will be one of them...

On top of it, other people send bottles with lights and cool pictures, while all we game designers have to offer is... spreadsheets? Anyone weird enough to be interested in seeing a crazy spreadsheet born through the chaos of an ideation phase? No? Didn't think so.

I'm not that good with social media anyways. For me, it feels like I'm putting messages in a bottle and throwing them to a sea already packed with other people bottles'.

Vicent reposted

2024 currently has more known games industry layoffs than 2023+2022 combined. 2024 is roughly 600 layoffs away from doubling 2023. There is still plenty of business days left in the month. I can't emphasize enough how extreme these last few years have been. So far.

I gave it a try last night just to check how versatile it is, and I loved it! Just a feature missing on my opinion: To be able to make appear and dissappear by trigger another triggers. And maybe more dressing options, like stand-alone lights for better level navigation. Anyways, 100% recommended!

Vicent@vicentgames.bsky.social

Super-Dungeon-Maker is apparently free for educational purposes, and that makes me SO happy :D I just bought it for myself, but I plan to share it with my game design class. Hopefully we'll be having soon a level design workshop! www.rokaplay.com/super-dungeo...

Oh! We're doing this here too? Cool 🥸

Warping Realities VR@warpingrealities.com

Game devs, the weekend is coming up, and if you have something to show for #ScreenshotSaturday, post it in the replies, and I will put you in a starter pack. Show me what you got between now and Sunday night to get added. I'll see how this works out. Might do it weekly ;) #gamedev #indiedev

First time working fully remote, but already so into it. This shit feels more natural than breathing. Also, most of the team is quite close to each other. I think that's opening a nice balance between some in-person meetups plus daily remote work.

People of Bluesky! Let's get to know each other better. What is your favourite movie? Quote share your answer only in GIF form. Use alt-text to describe it.

Soulan ☃️@soulan.bsky.social

People of Bluesky! Let's get to know each other better. What is your favourite movie? Quote share your answer only in GIF form. Use alt-text to describe it.

Mandatory intruction post here :) I'm Vicent, I've been on indie dev for about 10 years (formerly at Digital Sun as creative director of Cataclismo). I also teach game design at a local college. Now I'm starting a new studio. I will share more about it soon!

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