Added URP support to my cel shader, Crosstone! Recorded from @basisvr.org! Crosstone was designed from the onset to integrate nicely into HDR lighting, and you can see how it reacts naturally to the APV-lit environment without problems! #unity
Silent
Silent
@virtuallysilent.bsky.social
I like pretty graphics. Shader programming and reverse engineering are my hobbies. I like bringing interesting places to VR and giving people experiences that'd normally be impossible.
60 followers16 following10 posts
Silent reposted
I gave the Gran Turismo 7 tonemapper a spin, courtesy of @virtuallysilent.bsky.social. Scene lit with 1 realtime directional light and @sim.red's Light Volumes. No lightmaps! #VRChat #3D #Unity
Filamented on Booth is now updated to version 1.3! s-ilent.booth.pm/items/3250389 It now comes as a Unity Package which will install to your Packages folder - easy! There are a lot of other improvements and changes since the last release as well! #vrchat #unity
Silent reposted
Happy new year! I've released a new prefab for VRC - Spawn Memory. github.com/s-ilent/udon... This simple system uses Udon Persistence Player Objects to recall the player's last position in the world on rejoin. Hopefully a useful example of how it can be used! #vrchat #udon
Earlier this year, I wrote a guide to VR games in 2024! gist.github.com/s-ilent/c45b... This is my curated list of the best VR games you can play on a PCVR system - in my opinion. Ports, fan mods, and originals are all here! I'll add more if I play something good. Now with Halo VR! #vr
Released a new map: Plum Pavilion! vrchat.com/home/launch?... The autumn leaves slowly fall from a great maple tree... This is a small map I ported over for fun. There's not much to it, but I hope you enjoy! #vrchat
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