Vuntra City
Vuntra City
@vuntracity.bsky.social
City exploration game in development for VR and flat screen. Steam: https://store.steampowered.com/app/2859220/Vuntra_City/ Discord: https://discord.gg/tGkfMtggRx
539 followers143 following572 posts
Played Scarlet Deer Inn earlier this year and I absolutely loved the art, the atmosphere, and the characters! And the best part was this fun track that played at a very appropriate moment in the game: youtu.be/aD8wnwAbDiw So I just wanted to praise this game and recommend it to anyone who sees this
I am trying to improve my skin and hair shaders. The challenge is that I don't have access to anisotropic highlights or subsurface scattering on forward rendering, so I am trying to fake both of those things. The effect is more subtle than if I could actually use them, but it does make a difference.
New devlog on the NPC reactions and conversations that I added recently! www.youtube.com/watch?v=e0fl... #gamedev #indiegame #procgen
Someone suggested that I make a forest out of the procedural trees that I made for GIC. So here it is. A forest walk, but the parameter range gets gradually wider. Don't mind the low view distance, the trees aren't optimized at all 😅 www.youtube.com/watch?v=xF9I... #gamedev #procgen
I will be speaking at GIC this year (gic.gd) with a talk called "The Possibilities And Limitations of Procedural Generation". It will be a fairly general talk about procedural generation where I will be using Vuntra City as a case study to make my points. Come check it out if you're there!
Vuntra City reposted
Grow your business, uncover strange stories, and write your own future in the city that never sleeps 🌃 Nivalis Nights is out now on Steam! Your ambition is your greatest weapon. How far will you go? 🔗 505.games/NivalisNight...
New devlog on how I made 4 million NPCs playable in VR. Now, this performance is not ideal, it's more of a baseline, so the optimization work is not quite done. But it's a huge improvement from where I started. Check it out! www.youtube.com/watch?v=FkiA... #gamedev #indiegame #procgen
Just dropped a new devlog where I outline my struggles with increasing my city's population from 1 million to 4 million. It's kind of a work in progress devlog, but I hope it'll be interesting nonetheless. youtu.be/XsyYkEZF0rQ #gamedev #indiegame #procgen
Just heard about a cool pattern generator website bookofshapes.com. I wish they supported tiling patterns as well, then I'd totally use it to generate some new wallpapers for Vuntra City.
Vuntra City reposted
Just published a new devlog where I talk about the daily rhythm that I've given my city by adding work hours to the interiors and distributing them in a realistic way. Check it out: www.youtube.com/watch?v=C3zC... #gamedev #indiegame