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Why485
Why485
@why485.bsky.social
Former modder turned washed up former gamedev. This is not a serious account. Do not follow me here for gamedev hot takes or progressposting.
983 followers218 following2K posts
Why485 reposted
Replying to @sanikkat.bsky.social
Sparing the technical information, what this project is, is a romhack of AC2 that uses a specialized emulator for performance reasons. It doesn't take away from my development time from Aggressors as a lot of the code is actually reused such as the missiles and flight models. Done with no AI.
Great video from a C# developer in Godot taking a stab at the question. Short, sweet, and to the point, with the conclusion that it's more about the ergonomics and tradeoffs than performance. I'm personally quite opinionated on this, but this was a very well made and grounded take on the matter.
youtu.be/9WkJZIMbUwk
Not only held up to my memory of it but actually exceeded it. I remember it being very juicy, and I love how it absolutely commits to its visual effects being so over the top and cool that it can actually get in the way and it's so much better for it.
Revisited Strike Suit Infinity and was reminded just what a gem this game was. Incredibly polished and stylish and the best Macross game ever released in the west because it features an awesome transforming fighter and a crazy amount of missiles and trails.
Why485 reposted
Why485 reposted
The trailer actually looks pretty good! I really, really, really want Squadron 42 to be good. Star Citizen is so far removed from the game I backed 14(!) years ago and has scope crept into something extremely not for me, but Squadron 42 always felt like a "safe" bet as a modern Wing Commander.
Cool website with screenshots of every ship from X-Tension, the X: Beyond the Frontier sequel that made the game open world and let you fly every ship. www.elite-games.ru/x-tension/sc... The site can be really slow, but the Web Archive version has most of the images: web.archive.org/web/20180706...
Here we go, my take on the X2 Rolling Demo. I wrote a ton in the description if you want to learn more about why it's so annoying and difficult to even record a good version of this demo and why my version isn't "perfect" either, but I do think it's better than every other version I could find.
Worked on this some more, and it kind of turned into a Controlled Burn 2. The ship and plane both fly and handle so differently planetside versus in space, but more importantly I ended up adding landing gear because I couldn't help myself and I feel like I've solved every problem I set out to.
I've been busy most of the weekend with real life stuff, so I really only had like, half a day to mess with this, but I did manage to put together this quick little prototype. Spaceship falls like a rock, but can support itself with thrust. Spaceplane flies with wings and only needs thrust for VTOL.
Why485 reposted
Why485 reposted
Endless Monday: Dreams and Deadlines is heavily discounted for an autumn sale, on Steam and Nintendo eShop. Play it (or get it for your friends) before the sequel comes out!! also wishlist the sequel. steam: store.steampowered.com/app/2262610/... nintendo: www.nintendo.com/us/store/pro...