Steven Rodriguez | Play More CvS2 x CFC2

Steven Rodriguez | Play More CvS2 x CFC2

@windyman.bsky.social

CvS2 Beginner Tournaments Coming Soon! \\ CvS2 Discord Owner/Admin https://tinyurl.com/CvS2Discord \\ CvS2 Wiki! https://tinyurl.com/CvS2Wiki \\ Respect the power of the wind

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The results for the CvS2 Community Survey are now available! Thank you to everyone that participated. The results/responses have been put together all nice-like in Google Docs. The raw spreadsheet from the Google Form is freely available to all (linked in the doc): docs.google.com/document/d/1...

docs.google.comCvS2 Community Survey 2025 ResultsThank you for your interest in the CvS2 Community Survey 2025. This survey was open from May 9 to May 18, which was one full week before the release of Capcom Fighting Collection 2, and the first we...

I have created (updated, actually!) a guide for playing CvS2 in the Greater Los Angeles area. Arcade cabs, locals, tournaments, venue locations, nearby food & points of interest, etc. Useful for new players or visitors from out of town! docs.google.com/document/d/1...

docs.google.comSoCal CvS2 Guide & DirectorySoCal CvS2 Guide & Directory Capcom vs. SNK 2 in the Greater Los Angeles area has never been in a better place. With regular access to multiple arcade cabinets, weekly meetup spots, and monthly tour...

CvS2 Maki has the LP-MP-HP-HK chain that all Bushinryu have in other games. But both the HP & HK hit very high making them whiff against many crouching characters. You can use this to your advantage by buffering in a 720 and microwalking forward to grab. It works at all break points of the chain!

Incredible and INSANE at #Evo2025: In what may be the biggest tournament ever for CvS2, the Top 8 includes all 6 grooves! C Choiboy A Bas, ericturbo P Steve H S Dr. B N Buktooth K Silentscope, Senor Payaso There are defined groove tiers, but it shows CvS2 still gives specialists a chance to shine!

A quick thread in the replies with more math regarding the health recovery factor for Ratio 4 characters. The bottom line: Even in impossible best-case scenarios, R4 characters still have less effective health against a team of 3, and it gets worse the longer rounds go on. bsky.app/profile/wind...

1/4 Simple version of health recovery: You get back as health 3x what was left on the timer at the end of the previous round. Essentially, you start a round with 3000 health available for a win and that goes down linearly with time. This is a flat number that does not scale with ratios. ...

At CEO 2025, Justin Wong entered CvS2 with a Ratio 4 C-Sagat. He went all the way to Grand Finals Reset but couldn't quite beat Bas in the end. Ratio 4 play is kind of a meme in CvS2. But what's the actual math? This pic represents what Bas was basically facing at the start of each game.🧵 1/14

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At CEO 2025, Justin Wong entered CvS2 with a Ratio 4 C-Sagat. He went all the way to Grand Finals Reset but couldn't quite beat Bas in the end. Ratio 4 play is kind of a meme in CvS2. But what's the actual math? This pic represents what Bas was basically facing at the start of each game.🧵 1/14

View full thread

At CEO 2025, Justin Wong entered CvS2 with a Ratio 4 C-Sagat. He went all the way to Grand Finals Reset but couldn't quite beat Bas in the end. Ratio 4 play is kind of a meme in CvS2. But what's the actual math? This pic represents what Bas was basically facing at the start of each game.🧵 1/14

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9/ While the Ratio 4 character can kill an R1 pretty easily, they have to be careful not to take too much damage along the way. If they do, the R2 anchor character in the last round will often be ahead—at least according to the math)—neutering the R4's advantage over the R1s and the team as a whole.

10/ Also, in Time Over games the winner is the character with the highest % of health regardless of ratio. R4s recover less health with long rounds and may need to be more aggressive to keep their advantage and/or avoid time out losses, which can lead to mistakes & losing more health than budgeted.

At CEO 2025, Justin Wong entered CvS2 with a Ratio 4 C-Sagat. He went all the way to Grand Finals Reset but couldn't quite beat Bas in the end. Ratio 4 play is kind of a meme in CvS2. But what's the actual math? This pic represents what Bas was basically facing at the start of each game.🧵 1/14

View full thread

At CEO 2025, Justin Wong entered CvS2 with a Ratio 4 C-Sagat. He went all the way to Grand Finals Reset but couldn't quite beat Bas in the end. Ratio 4 play is kind of a meme in CvS2. But what's the actual math? This pic represents what Bas was basically facing at the start of each game.🧵 1/14

View full thread

5/ R2 Blanka has 14800 raw HP, the equivalent of 11385 HP vs. an Ratio 4 Sagat if both had the same (R2) attack power. A Ratio 4 Sagat has 20720 HP. If equal at 11385 HP, he would have 55% health. This means the two R1s would collectively need to take off 45% health from R4 Sagat, or 22.5% each.

At CEO 2025, Justin Wong entered CvS2 with a Ratio 4 C-Sagat. He went all the way to Grand Finals Reset but couldn't quite beat Bas in the end. Ratio 4 play is kind of a meme in CvS2. But what's the actual math? This pic represents what Bas was basically facing at the start of each game.🧵 1/14

View full thread

At CEO 2025, Justin Wong entered CvS2 with a Ratio 4 C-Sagat. He went all the way to Grand Finals Reset but couldn't quite beat Bas in the end. Ratio 4 play is kind of a meme in CvS2. But what's the actual math? This pic represents what Bas was basically facing at the start of each game.🧵 1/14

2/ Here is how character effectiveness in CvS2 changes per ratio: Ratio 1: -20% health/-18% damage Ratio 2: Base health/damage Ratio 3: +17% health/damage Ratio 4: +40% health/+30% damage In R4 vs. R1 rounds, normalizing health & attack power equates to the health bars in the pic above. Daunting!

Capcom has released a quick update for Capcom Fighting Collection 2 today! In CvS2, the order select screen in Versus Mode has been restored! This was a big omission which has thankfully been fixed quickly. Let's see what else Capcom will address moving forward. Patch notes are on the CFC2 website.

10000% this. Imagine all the PC ports, QoL features (quick menu nav), new control schemes. Adding a mouse to a controller but is also adding an analog stick to a mouse! 1-handed look-strafe, twin mice (Drag x Drive), mouse+gyro, up to 8 simultaneous analog control axes. What more could you want? 1/2

Nintendo World Report@nintendonwr.bsky.social

Sure the Switch 2 is a big technical upgrade from Switch 1, but its most important feature just might be its mouse mode. @jtsknight92.bsky.social digs into why the Joy-Con Mouse may change the types of games we see on Switch 2. youtu.be/-nTqoCx6NSM

Nintendo World Report@nintendonwr.bsky.social

Hello there to all the new folks who just started following us. Nintendo World Report (NWR) is an independent volunteer run Nintendo-enthusiast site founded in 1999. You may know us as Planet GameCube. Here's a slightly out of date video if you'd like to learn more about us! youtu.be/Z3OSj4azWHo