Wizard Hat Studio

Wizard Hat Studio

@wizardhatstudio.bsky.social

Solo dev @ Wizard Hat Studio Making Endless Engine — a roguelike where you build a factory, not a character. ⚙️ Automation × Roguelike × Wishlist on Steam: https://store.steampowered.com/app/4312010/Endless_Engine/

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Made a Gamejam break and created a short horror experience 😀 From time to time I need to keep my head in the fun gamedev Mode and for me that is gamejamming 😀 "The Unhatted" could become the first "Hatworld" game. Would love your feedback (free on itch). #horror #indiegame

I didn't plan for Enemies!!! 😱 Planned to do only environmental danger - but it feels like something is missing!!! 🙄 I wanne try enemies - scifi/fantasy themed... Maybe different birds? Giants? Lizards? Pirate mounted other factory worms? 🐛 Got other ideas? #indiegame #gamedev

50 Wishlists! 🥳 Thanks to all of you who support and believe in small indies! Makes me really happy to hit a "landmark" - even if it's a tiny one. For me and my first official game this means a lot. ♥️ #indiegame #indiedev

Data-Assets are the best! 😱 I just reduced the size of all my main Objects by more then 50% by putting my meshes and VFX into dataassets with a softreference that only loads on use!!! If you never looked into Dataassets or enginevariations - Do it now! 🖥️ #gamedev

The "Evolution of Movement" Levels 1-3🐛 Upgrades: 1. Landscape asset (Biome:Canyon) 2. Particle effects 3. Scrolling landscape Material 4. Zoom function 5. Camera effect: Bloom 6. Camera effect: Dirt Lense 7. Carrier placement I hope you love those upgrades as much as i do!❤️ #gamedev #indiegame

Going into alpha playtesting for Endless Engine 🐛 soon. Getting slowly anxious before getting the first bigger feedback round🥹 ❓️Question❓️ When I want to make a public playtest for a steamgame before the demo. Am I allowed to release the beta Version as an itch game?

Not sure if steam does have any regulations or rules that say something about releasing any Version of the game only on theire plattform? I heared there is a playtest version on steam as well - does anyone have experiences with this?

Basic setup works!🐛 Loop: - gather resources - process and transport - expand the factory Currently working on the environmental dangers and Zones for Endless Engine - Sandstorms, Quicksand and Heatwaves for deserts. Follow on Steam - don't miss it when its ready! #indiegame

Heeeeelp! Anyone that knows math? 🔢 Need a function if possible?😆 I want to use a rising difficultycurve for runs. Total runtime per Node: 180seconds - 10s Preptime (0 Danger) - 100s Growing Danger (0-about 0.8) - 60s Extreme Danger (0.8-1-0.8) - 10s Release (0.8-0) Anyone?🤪 #gamedev

Heeeeelp! Anyone that knows math? 🔢 Need a function if possible?😆 I want to use a rising difficultycurve for runs. Total runtime per Node: 180seconds - 10s Preptime (0 Danger) - 100s Growing Danger (0-about 0.8) - 60s Extreme Danger (0.8-1-0.8) - 10s Release (0.8-0) Anyone?🤪 #gamedev

Happy #wishlistwednesday 🥳 Hey GameDevs and Gamers! What is the crazy game you're building? Show us your creations and ideas! 🎨 Share your Screenshots and Trailers here to spread the word ❤️ #indiegames

Software used: Clip Studio Paint. About 1 million Layers (cause i heared i should use those 😆) and probably 10 billion reworks later. Not like a professional, but still - i think thats doable for a first game entry! Check this ouuuut! 🤩 HYPE

My progress Update for the new Steam Capsule of Endless Engine. Left to do: - Some minor light tweeks - Add Logo/Title - Crop the right sizes Really proud of this, i hope you like it too?! 🎨 #indie #indiegame #gamedev #indiedev #gameart

First Concept art ever! ;) 🎨 I kinda like. Clipstudio FTW! Carrier and Factory visible and focused! Next Steps: 1. Reduce background detail 2. Fade into background 3. Color 4. Shade 5. Render? I hope i didnt forget something 🤣 What do you think? #gameart #gamedev #indiedev

Best 2D Graphics tool for Indie Devs? (Concept Art) After a lot of research - My finalists are: 1. Clip Studio Paint 2. Photoshop 3. Krita --> Reviewing costs and ease of use - My Winner: Clip Studio!!! If feels insanely cool. You should try it! #gamedev #indie #indiedev #gameart #digitalart

Wizard Hat Studio reposted

From sketch to in-game ⚙️ The Smeltery — it pulls in rubble and turns it into metal for your growing factory. One of the first modules in Endless Engine. #indiegame #indiedev #gamedev #ue5

Wizard Hat Studio reposted

From sketch to in-game ⚙️ The Rock Cannon — one of the first modules in Endless Engine. It destroys nearby rocks so your factory can turn them into resources. #indiegame #indiedev #gamedev

You like the gameidea of: FTL meets Factorio? Then follow the progress of Endless Engine on Steam and give it a wishlist 😉! ❤️ A roguelike where you build a factory - not a character. #indie #gamedev #automation #roguelike #indiegamedev

Shoutout for small freelancing Artists! I realised how hard you currently have to fight against AI, bots and scammers that make life so hard for real artists. Please don't get discouraged, stay strong and keep doing beautiful art! ❤️ #gameart #digitalart #gamedev #freelance #Art #indie

Is outsourcing Art impossible for indies? After a week of scanning Art-Portfolios I came to the sad conclusion, that I will do the capsule Art for Endless Engine myself! More then 50% of DMs were from bots and scammers with fake profiles. 😞 #indiedev #gamedev #digitalart #art #gameart #indie

🎨 Looking for a stylized artist (paid) I’m working on Endless Engine — a roguelike where you build a factory on top of a living creature. Need help creating Steam capsule art (cel-shaded style). Budget ~150–200€ (flexible) Drop your work below or DM me👇 #indiedev #gamedev #gameart #indiegame