xct

xct

@xct.bsky.social

The ORIGINAL voice of Mr. Blobby 1991-1992, ACCEPT NO SUBSTITUTES!!! EN/JP

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It's my great pleasure to give a long overdue progress update on our fully human-translated and human-coded English patch for the legendary Tokimeki Memorial 2!

xct reposted

CG of Hikari Hinomoto, Kasumi Asou, Kotoko Minazuki, & Miyuki Kotobuki created exclusively for "Tokimeki Factory: Tokimeki Memorial 2" for PC. [ときめきメモリアル2]

It's my great pleasure to give a long overdue progress update on our fully human-translated and human-coded English patch for the legendary Tokimeki Memorial 2!

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There are also some images (mini game instructions, etc.) which will be translated, but we need someone who can help us redraw those graphics. If you have skill and experience working with anamorphic pixel graphics, please reach out!

It's taken a while to get this far, and there is still a way to go, so I don't want to commit to a release date just yet. It will take time, but I hope you'll agree that if a job is worth doing, it's worth taking the time to do it well. Thank you for your patience.

It's my great pleasure to give a long overdue progress update on our fully human-translated and human-coded English patch for the legendary Tokimeki Memorial 2!

View full thread

Progress, then: the conversations, events and dates are now fully translated for FOUR of the ten main characters (and one secret character!), as well as the prologue and most of the miscellaneous content that doesn't belong to any specific route.

Still to do: as well as the remaining half of the main script, some of the 3D parts (battles, school festival shows, etc.) still need to have text injection implemented, as do the EVS screen, end roll and omake room.

It's my great pleasure to give a long overdue progress update on our fully human-translated and human-coded English patch for the legendary Tokimeki Memorial 2!

View full thread

You may already be aware of this project. Hacker xyz started it together with RetroTranslator Tom, who did the SNES version of the first game. Unfortunately, Tom had to step away from the translation and the project fell dormant for a while.

When xyz put out a call for a new translator back in April, I jumped at the chance. I'm a huge fan of dating Sims generally and Tokimeki Memorial 2 specifically, so it's a real honor to finally be able to bring it to an English audience with, I hope, the quality translation it deserves.

It's my great pleasure to give a long overdue progress update on our fully human-translated and human-coded English patch for the legendary Tokimeki Memorial 2!

I was originally planning to keep this under wraps a little longer, but there have been a lot of low effort LLM-produced translation patches shared recently, some for games that are very special to me and that deserve better. This seemed like a good time to share some brighter news.

xct reposted

just a reminder that the main character of boku no natsuyasumi has a dream towards the end of the game where he envisions the sunflower patch he loves bulldozed and destroyed, representing the loss of nature and life, a recurring theme of the game something that flew by an ai slop translator's head