YET ART STUDIO

YET ART STUDIO

@yetart.bsky.social

๐ŸŽฎ Indie game studio ๐ŸŒณ Pixel art assets & Unity tools ๐Ÿ•น๏ธ Web games + our game Deadstead (in development) ๐Ÿ›’ Shop & games: yetartgame.itch.io

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Pixel art tip for Unity ๐ŸŒฒ If your sprites look soft or mushy, check one import setting: Filter Mode โ†’ Point (no filter). Then set Compression to None and match Pixels Per Unit to your art (we use 32). What's the first setting you change on a new sprite? #pixelart #gamedev

One of these trees is NOT a tree ๐Ÿ‘€ It sleeps like a normal oak, wakes up when you get close, then walks home and roots itself again. Did you spot it before it moved? #pixelart #gamedev

An NES-style survival horror where the scariest moments cut to real live-action footage? Tenebris Somnia launched Oct 16 and players love it (93% on Steam). Perfect October pick. Footage: official trailer / New Blood Interactive ยท Music: BouncyRunner (Pixabay) #pixelart #indiegame

Both of our Unity 2D packs are now live on Fab ๐ŸŽ‰ Living Forest (trees that grow, die and regrow, and you can chop them) and Awakening Forest (trees that wake up and chase you). Which one would you add to your game first? #gamedev #pixelart

New from the creator of Braid: Order of the Sinking Star. 1000+ hand-crafted puzzles that link into one huge map, 97% positive on Steam so far. Would you play it? Footage: official trailer / Thekla, Inc. #indiegame #puzzlegame

Terraria-style tree chopping, rebuilt in Unity 2D ๐Ÿช“ Chop, timber, dig out the stump, roots and all. Snow version too. Which game's mechanic should I recreate next? #pixelart #gamedev

It's #ScreenshotSaturday ๐ŸŒฒ A quiet clearing, one lumberjackโ€ฆ and a few trees that aren't really trees. They sleep until you walk too close, then wake up and chase you. Which ones would you steer clear of? #pixelart

Not every tree in Living Forest waits for an axe ๐ŸŒฒ Leave a dead one alone long enough and it snaps at the base, crashes down by itself, and leaves a stump that can sprout again. Do the forests in your game change over time, or stay frozen? #pixelart #gamedev

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