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I still think a lot about one of the Alan Wake 2 featurettes they did on the Chapter Songs they collaborated to make. There's a bit in it where Sam Lake says that the collaboration was this beautiful thing to him because everyone came together and out of nothing made meaningful art happen.

Stephen Totilo@stephentotilo.bsky.social

NEW: Remedy's latest game, Control Resonant, is filled with art galleries. The galleries are filled with real art When I began talking to Remedy about it, I was delighted to discover who the artists are: many are the game developers' parents My story... www.gamefile.news/p/control-re...

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Remedy’s commitment to interdisciplinary craft is *so* strong. The short film in AW2 floored me. Nobody is doing it like em.

It's a thing that's stuck with me since because what was pretty obvious in the craft of their games was said very plainly, that the collaborative aspect of artistry is what makes it all beautiful.

My thought after beating Resonant was that it's the product of a studio that's fostered that kinda appreciation for art, for artists. For where they've come, for what they bring together, for what they share. It's so wonderful to read a story that puts a spotlight right on that.