hey everyone, new to bluesky, thought I'd post something so people know who I am/what I like to do: currently working on my procedural tiny planets generator made with #threejs check it out live here: flo-bit.dev/tiny-planets/ code here: github.com/flo-bit/tiny...
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Well that's something I'd really love to test. Please do keep us posted. If it works in any three.js project it'll work on Rogue Engine. Sometimes I just copy/paste random examples in a component and with a few tiny adjustments it works, so this shouldn't be any different!
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