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Foundations of my combat system: Parry & Counter. Timing can be a little tricky for charging enemies but once mastered it's really satisfying. Don't feel sorry for the moth. It picked the fight. #indiedev #gamedev #indiegame #survivalgame #parry #counter #moth #combat

Well the sound effect fits perfect and the deflect is obvious enough what is going on, all I could say is that on the follow up attack it could have some special "Guard break attack" fx. I think I will add that to my game too! Out of curiosity, where did you find your awesome sound fx?

Thank you! I usually combine and adjust SFX to avoid using "stock" assets. In this project I rely mostly on free assets from Soundly. The deflect SFX is a mix of on impact effect from soundly and "bubble" effect form Boom Library "Procesed Impacts" (this one is also free)

I strongly recommend Soundly. It's very intuitive and the quality is great even for free assets. Probably my favorite part is that you can select parts of sound effects and drag them directly to other DAW or Unity.

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