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It’s seeing it as an input device but no key commands going through. Unity says keyboard is technically not supported on iOS but I’m sure it’s possible! docs.unity3d.com/Packages/com...
docs.unity3d.comSupported Input Devices | Input System | 1.0.2
You may want to try the official Apple.GameController Unity plugin. Despite its name, the GameController framework handle keyboard and mouse detection for games, so it may help. github.com/apple/unityp...
github.comGitHub - apple/unitypluginsContribute to apple/unityplugins development by creating an account on GitHub.
Hum. No. Unfortunately, this plugin seems to only handle actual game controllers (even though the underlying framework handles all of them, including stylus)
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