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Another special variable is `_menu`. It's True if you're in the "menu context" - so, when you're on the preferences screen, save/load, main menu, etc. This is most useful if you have a screen accessed both in-game or manually through the menu screens, and you need to know which is which.
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Does it bother you that the Window button in the default preferences screen is never highlighted, even when the game is not fullscreen? This is a quirk of how that button action checks if it's selected - technically, it's only highlighted if the window is exactly the game dimensions (e.g. 1920x1080)