Gonna get back on my bullshit by live-posting the first-ever student-led game studies conference at @nyugamecenter.bsky.social — GS1: Game Studies in Action. [ Organized by Prof. Karina Popp ] (Apologies to those who liked/shared earlier posts, they were messed up / had to delete! See again below)
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First up, an analysis of irony-poisoning, front-stage / back-stage (c.f. Goffman) collapse and constant truth obfuscation under panoptical hierarchies of control in fishtank.live (You can read abstracts of any of these w/ author names at https://gstudies.one/)
Looking at Touken Ranbu, a “collect hot guys who’re ALSO famous historical swords” game little known in the west but which partnered with and brought lots of fan attention to actual preservation efforts for lost or damaged swords. Research on the emotional effects of anthropomorphization of objects!
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