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Every now and again I'll try image generation models for something and I'm reminded how they all mostly suck ass.

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Bingo. I asked it to in-paint (out-paint?) the UV-unwrapped texture. No luck with any models so far, but to be fair that's probably a skill issue on my part.

Working in UV space is probably too much to ask, but I feel like at least one of the models should be able to work with the actual projected texture render.